Character bio

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Shovel knight

Personality: Always honest and helpful, Shovel Knight aids people he meets along his journey

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Personality: Always honest and helpful, Shovel Knight aids people he meets along his journey.

Abilities:
Base attacks
Dig Slash: performed by a swing from his Shovel Blade, it can inflict damage, dig piles, break Dirt Blocks, open chests, find secret rooms and reflect projectiles.
Shovel Drop: performed by pointing the Shovel Blade to the ground and plunging while in midair to bounce on obstacles and enemies, damaging them from an advantaged position. It can be interrupted at any time.

Special Attacks
Charge Slash: a charged Dig Slash with a longer range that can knock foes further away. It can be used after upgrading the Shovel Blade with the Charge Handle. Slows down Shovel Knight when using it.
Relics: Special defensive and offensive items consuming Magic. How many times Shovel Knight can use them is determined by his Magic Capacity. They can be bought from Chester. The Troupple Chalices are an exception, costing no Magic and being sold by a Troupple Acolyte.

Upgrades
Shovel Blade: Shovel Knight's weapon can be permanently upgraded by the Shovel Smith in the Armor Outpost.
Armor: His set of armor can be changed by the Armorer in the Armor Outpost.

Base attacks
Dig Slash: performed by a swing from his Shovel Blade, it can inflict damage, break Dirt Blocks and reflect projectiles. After Shovel Knight heals himself mid-fight, he becomes far more proactive with reflecting bombs.
Shovel Drop: performed by pointing the Shovel Blade to the ground and plunging while in midair to bounce on his enemy, damaging them from an advantaged position.
Special Attacks
Charge Slash: a charged Dig Slash with a longer range that can knock foes further away. Shovel Knight only uses it at the end of his fights.
Relics: Special defensive and offensive items consuming Magic. He uses the Flare Wand, Phase Locket, Throwing Anchor, War Horn and the Chaos Sphere. When he has lost approximately six health, he uses an Ichor of Renewal to heal himself. When fought long enough, he runs out of Magic and will stop using Relics altogether.
Base attacks
Dig Slash: A standard, close-hitting attack. It can reflect projectiles back at opponents.
Shovel Drop: Bounce on enemies and breakable environment items, damaging them and reaching higher grounds.

Special Attacks
Charge Slash: a charged, faster and far-reaching Dig Slash. It knocks enemies away and gives Shovel Knight a short hop forward.
Flare Wand: Throws a fireball, locks Shovel Knight in place when using it in the air. Only one fireball can be thrown at a time.

Likes: shield knight, Cuphead, companions

Dislikes: any creature that signifies evil

Cuphead

Cuphead

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