Bio & Harem

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So as I'm planning out my other story, I want to give you all something else to read to know that I'm still active. I also had this story planned for a while because of my love for both SMG4 series and Destiny. I also might start planning out a Splatoon story in the near future as well. But for now, authors that have written stories that I read and gotten inspiration from.

MrRibbones

TheSaint01

Chomper384

Bio: They knew him by many names. Crota's End. The Hivebane, Kingslayer. The Young Wolf. Hero of the Red War. The man who avenged Cayde-6. And many, many different titles. But most know him simply as Y/n. A young man who has been a Guardian for only nine years and was responsible for turning the tables of the war against the enemies of humanity. He has taken the fight to many threats and through constant trials, has overcome all obstacles. But when he is faced with the past, will he be able to push through this new challenge?

Name: Y/n

Class: Hunter (Purely to match the adventurous aesthetic of the SMG4 Crew.)   

Abilities: 

The Traveler's Light: Those who are chosen to be a Guardian by The Traveler is granted a mysterious power known simply as The Light. With the light they are able to do extraordinary things such as jump multiple times, float and more.

Immortality: A Guardian's life span is indefinite, but do not mix immortality for invulnerability. While Guardians can die by other means such as wounds, falling from great heights and other things, it is due to The Light, and a Guardian's Ghost that can bring them back from the dead.

Paracausality: A category used to refer to abilities, events or entities that seem to violate the laws of cause and effect. Essentially, breaking the rules of reality and bending it to your will. Some people merely explain it as "space magic".

Solar Light: One of the three know manifestations of the Light. It is related to combustion, heat and nuclear fusion. With Solar Light, Y/n is able to throw grenades and tripwires, and can imbue his knives with Solar energy.

Golden Gun: Summon a flaming hand cannon that fires bullets as hot as the sun itself.

Blade Barrage: Leap into the air and unleash a volley of Solar-charged explosive knives.

Arc Light: Second of the three known manifestations of The Light. It is related to electricity and electromagnetism. With Arc Light, Y/n can call down small lightning storms and pulse fields. And can give his punches an electrifying shock.

Arc Staff: Create a staff of pure Arc energy and strike like thunder.

Gathering Storm: Hurl your Arc Staff towards a target and create a lightning rod to call forth lightning strikes on top of foes.

Void Light: Third of the three manifestations of The Light. It is associated with gravity and distortion of spacetime. Although thought to be a "dark" power, Void energy is the absence of both Light and Darkness, and Void Light is a means to manipulate it. Y/n can use smoke bombs and throw suppressing grenades that disorient others. Can even go invisible.

Shadowshot: create and fire a bow of Void Light to slow and weaken targets.

Spectral Blades: Create a pair of void daggers and stalk your enemies in a veil of shadows.

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