The next morning, the Seven Saints took down their camp and onto the carriage that Mr. Armstrong rode, they all went and continued their journey. For three days they traveled through plains, even a portion of a forest, stopping whenever they could for the night. By the fourth, an hour away from noon, the group arrived at a town named Dunworth. The was quite unremarkable, with weathered stone buildings and a modest market square, its cobbled streets worn from years of quiet use. Though simple in design, the vibrant flowers hanging from the windowsills gave the town a touch of charm that brightened its otherwise dull appearance.
Here, the group were in the town looking to help the people in need with whatever problem they have, mostly if it came from the town's bailiff, a woman in her mid 40's named Charlotte Eleanor.
Mr. Armstrong: *stops the horse carriage by the town's horse stables*
Stablehand: *walks up eating an apple* Aye, welcome to Dunworth, lads. What brings you here?
Mr. Armstrong: Just here to help people however we can, if there's coin in it.
Rowan: *pokes his body out the carriage* Coin or not, we're here to help. But we're also travelers too.
Stablehand: So mercenaries and travelers?
Rowan: Mostly travelers, but we do mercenary things as well, including bounty hunting if needed... Well, you summed it up well. I assume we can leave you in the care of our horses, sir?
Stablehand: Heh, trust me, I've taken care of horses my whole life. Your two horses here will be treated as an extension of mine. Get into town, get whatever you want, if you'd like. As for the help, go see Bailiff Eleanor. God knows we could use some extra hands here.
The group began stepping off the carriage one by one. Mr. Armstrong gave the horses a reassuring pat before handing the reins over to the stablehand.
Mr. Armstrong: I appreciate it. Take good care of 'em.
Drake: *stretches and lets out a groan-like laugh* Finally! Three days on that damn carriage, I swear my back's never gonna be the same.
Natalie: *chuckles* Alright, Drake, maybe you should walk next time, get those legs moving.
Drake: Not a chance. I'll stick with the carriage, thanks.
Otis: *hopping down the carriage with enthusiasm* This place seems nice enough. I like the flowers a lot! Where do we start?
Rowan: Well, the stablehand mentioned Bailiff Eleanor. Whatever help the town needs, we can talk to her. Let's go find her.
Alice: Hopefully, whatever problem they have isn't too bad. It'd be nice to have a job that doesn't involve someone trying to kill us for once.
Mr. Armstrong: *chuckles* Wouldn't hold your breath on that one, Alice girl.
Beric: *grabs his sword from the back of the carriage, slings it over his shoulder* Gotta side with Alice on this one. It'd be nice if we could solve a problem without a fight.
Drake: *scoffs* Come on, where's the fun in that?
Beric: Hmph. Fun or not, I'd like to keep my other eye.
Otis: *laughs* That's actually a good point, Beric!
The group began making their way into the heart of the town. Dunworth's streets were lively with villagers going about their day, some exchanging goods at the market, others chatting at the small stalls. A couple of children ran past, playing a game with sticks and stones. The air was filled with the earthy smell of the countryside. After walking for about a minute, the group found themselves at the entrance of Bailiff Elanor's home, which was a lot bigger than Reeve Thorneby's house back in Grovegard, surrounded by guards wearing chainmail and leather armor, with shields and swords in their possessions.
YOU ARE READING
The Green Knight
FantasíaAmidst a land consumed by corruption and despair, an ancient evil rises, threatening to plunge the kingdom into eternal darkness. Only one man stands against the tide, destined to don the armor of the legendary Green Knight and wield the emerald axe...