How to:

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A short guide on playing my CYOA!

--How to turn a page:

Don't turn a page individually, turn it according to the choices you've made.

Example:

Open the door. -Page2

Kick it down. -Page 5

If you decide to kick it down, then turn to Page 5

--How to use a prompt:

You may encounter something like this: 

You have made a friend with the wizard! At prompt FRIENDSHP turn to Page 55.

Remember, it is always underlined. When you do encounter this, write it down so you can remember it, then continue the story.

If you're reading the choices at some point later in the page, and you see this:

Kill the wizard.-Page 32

Steal the wizard's coins.-Page 54

Persuade him to join the group. -Prompt FRIENDSHIP

And you decide the third option, you turn to Page 55!

If you encounter a prompt without knowing the page, just ignore it, you don't need the page to survive.

--How to upgrade your stats.

Stats are this:

Strength: 0/6

Reflexes: 0/6

Speed: 0/7

Durability: 0/8

Hearing: 0/8

Sight: 0/4

Magical Power: 0/12

Vocal Strength: 0/6 (Represents the ability to deafen enemies or push them away with screams.)

Intuition: 0/5 (Represents the ability to sense someone's ulterior motives.)

Language: 0/6


You start with zero on all of them, but you can upgrade by trading your points! You can upgrade it at any time.

Points can be gained by absorbing magical powers. For example, if you absorbed a ball of energy and you see You've gained 1 Point! you can use it! Remember, points will affect your story like:

Hearing Level 4

Hearing check succeed: Turn to Page 4
Hearing check fail: Turn to Page 54

If you're hearing Hearing stat is below 4, you fail and vice versa.

Let's start!

Start the story. -Page 1

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