Chapter 27: Dungeons

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Reaching level 50 had given me a significant boost to basically everything I could do. Upgrading my spells was only a matter of making them a bit more complicated and potent. With a mind stat that was now over 33% higher than it had been before, the leap from rare to epic rarity had not been a tough on for either of my primary offensive spells.

For Mana Blast, I had added a function that let me charge the spell for a second or two before releasing it, increasing the strength of each attack without increasing the cost. It had been enough to push it over the edge to epic rarity.

Mana Blast (Rare) has been upgraded to Arcane Blast (Epic)

I didn't get a level from upgrading the spell since it hadn't been anything impressive. I didn't get a level from upgrading my other offensive spell either, since that hadn't been too hard either.

Mana Splinter (Rare) has been upgraded to Arcane Splinter (Epic)

I had upgraded this one pretty much the same way I had upgraded my other spell. I could charge either spell to be about 30% stronger if I gave it ten seconds to charge. Any longer than that and any increase in strength would barely be noticeable.

After both of my spells were upgraded, I headed straight for the 15th floor to test them out and test the new staff I could now use.

Stepping into the clearing where the Pirate Lord waited, I shot a weak mana bolt at it to get its attention. It started running towards me, firing a volley of mana bullets my way. I dodged them easily, swinging my staff around to be close to its face. A charged arcane blast erupted out of the staff, empowered by the powerful weapon. A chunk of the monsters face was blown off by the attack, and immediately my leg was wrapped up by the same ethereal chain the boss used whenever it was seriously injured.

I sent an spike of mana through the chain to see if I could break it, but unfortunately the chain was a bit too strong for that. The Pirate Lord began to move quicker and swing its sword at me rapidly, firing off mana volleys at the same time. Every attack was either dodged or blocked by my staff, and after I felt like I had gotten a decent handle on my new capabilities, I decided it was finally time to test the ability my staff offered that I was most curious about.

Jabbing the staff into the torso of the Pirate Lord, I released all three charges of Arcane Blast that I had stored up before the fight. They all combine into one far more powerful cast of the spell, and given that I'd spent some time charging it, it was only further strengthened. The spell erupted forth with easily five times the power I would normally be able to put into it.

For lack of a better word, the boss monster before me exploded. It's entire midsection had been reduced to mush, and blood had sprayed out in a cone behind it when my attack landed.

The Pirate Lord fell over dead a second later, the fight ending without it having landed a single hit on me. I didn't get any experience since it was a lower evolution than myself.

I looked at the staircase that had appeared upon the monsters' death. When I had been bringing Flynn back to the great city after his fight with this boss, he had told me he wouldn't be attempting to progress further through the floors until he was able to kill the Pirate Lord on his own, which probably meant he would be getting to level 49 himself before fighting the boss again.

I saw no reason to not at least scout out the next couple of floors, so I walked down the staircase, wondering what the next floors held.

Welcome to Floor 16: Dark Dungeon (Chain)(Semi-instanced)

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