PART III

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Hackers were the meanest and toughest group of griefers in Taboo. Because Taboo was distributed via a flash drive, it made the game vulnerable to certain hackers. These hackers had formed a guild in Taboo, and their main goal was to attempt to gain admin permissions for who knows why. I had tried deleting the guild, but they always made another one, and had set their usernames to change every time the servers shut down, making it impossible to find them. I had caught some dumb ones in the act, but never after the fact. This group however, had committed a crime almost identical to this one not too long ago, and now was the time to catch them.
I piloted my jet pack for quite sometime before a warning popped up, cautioning me from entering the area, as it had been deemed a Borderland. Borderlands were no mans land areas between different zones or biomes. Not every seperation between biomes had them, but I had to set this as a Borderland after some really aggressive griefers- possibly the same ones I was chasing- damaged the source code for this area and was going to take a lot of time to repair. I decided not to repair the assets and left it looking like a ghost town. I had quickly discovered it was now a favorable hideout for criminals. And apparently, the griefers I was hunted were here.
The area was just as I'd left it- with some additions of graffiti making the place looked a little lived in. I scanned the area for players, but just as I thought, they had disabled their player name, so finding them would prove difficult. I took my jet pack and hovered a couple feet off the ground and began flying around the streets searching for any sign of them. Nothing. So finding them by eye was proving too difficult, I guess I'll have to cheat a little. I placed. Down a small orb on the ground, and pressed some buttons on it. Almost immediately, a the textures that made up the landscape dissolved, and left a wireframe view of my surroundings. Now I could find them without all this stuff in my way. After only a little more searching, I spotted multiple players huddled below a building. Deactivating the orb caused the textures to reappear again, and I began to converge on their location. I took a blaster gun out from my inventory and shot a wall to bits in front of me, emerging through the other side. After the dust began to settle. I spotted several figures dashing about, picking up weapons.
"Drop your weapons!" I yelled, holding my own weapon high in the air. Of course, none of them listening, began to take aim.
"If a fight is what you want, that's what you're gonna get!" I yelled again, the figures still not backing off. I grabbed my second gun from my inventory, so I was armed with one gun in each hand. Charging the weapons up, I began to spin in circles, firing rounds into the dust. I heard a cry, and a thud as he and his weapon fell to the ground. Thee rest I heard was rounds from both my weapons and theirs firing. I saw my health beginning to drop, so I quickly activated a mirror shield. All of the subsequent rounds fired at me were reflected back, striking several figures down. The dust began to settle once more, revealing 4 figures with large red text floating above their corpses reading, "DEAD." I could just picture those players sitting at home yelling into their VR headsets. I landed myself on the cold concrete floor, a burst of the jet pack displacing a little dust. As I copied the dead players usernames to report them, the click of a gun was heard behind my head, and a cold metal substance placed on the back of my neck.
"Don't move, or I'll shoot."

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⏰ Last updated: Jan 22, 2016 ⏰

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