Abilities

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Ever since generation 3 there has been different abilities certain Pokemon would come with that would help them out in battle
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Air Lock- Eliminates the effects of weather.

Arena Trap- Prevents opposing Pokémon from fleeing or being switched out.

Battle Armor- Protects the Pokémon from critical hits.

Blaze- Powers up Fire-type moves when the Pokémon has low HP.

Chlorophyll- Boosts the Pokémon's Speed stat in sunshine.

Clear Body- Prevents other Pokémon from lowering its stats.

Cloud Nine- Eliminates the effects of weather.

Color Change The Pokémon's type becomes the type of the move used on it.

Compound Eyes Boosts the Pokémon's accuracy.

Cute Charm Contact with the Pokémon may cause infatuation.

Damp Prevents the use of self-destructing moves.

Drizzle The Pokémon makes it rain when it enters a battle.

Drought Turns the sunlight harsh when the Pokémon enters a battle.

Early Bird The Pokémon awakens quickly from sleep.

Effect Spore Contact may poison, paralyze or cause sleep.

Flame Body Contact with the Pokémon may burn the attacker.

Flash Fire Powers up the Pokémon's Fire-type moves if it's hit by one.

Forecast Transforms in accordance with the weather.

Guts Boosts the Attack stat if the Pokémon has a status condition.

Huge Power Boosts the Pokémon's Attack stat.

Hustle Boosts the Attack stat, but lowers accuracy.

Hyper Cutter Prevents other Pokémon from lowering its Attack stat.

Illuminate Raises the likelihood of meeting wild Pokémon.

Immunity Prevents the Pokémon from getting poisoned.

Inner Focus Protects the Pokémon from flinching.

Insomnia Prevents the Pokémon from falling asleep.

Intimidate Lowers the opposing Pokémon's Attack stat.

Keen Eye Prevents other Pokémon from lowering accuracy.

Levitate Gives full immunity to all Ground-type moves.

Lightning Rod Draws in all Electric-type moves to boost Sp. Atk stat.

Limber Protects the Pokémon from paralysis.

Liquid Ooze Damages attackers using any draining move.

Magma Armor Prevents the Pokémon from becoming frozen.

Magnet Pull Prevents Steel-type Pokémon from escaping.

Marvel Scale Boosts the Defense stat if the Pokémon has a status condition.

Minus Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.

Natural Cure All status conditions heal when the Pokémon switches out.

Oblivious Keeps the Pokémon from being infatuated or falling for taunts.

Overgrow Powers up Grass-type moves when the Pokémon is in trouble.

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