(???) *Drums*"O my god, good one author. The puns 😂😂😂."
( Author)"Shut up Error Sans... no one wants you here!"
(ESans) " Sorry for tickling your funny bone, go on."
(Author) Sorry about that anyways...i want to say sorry right now because ...I'm slightly going to make this a neutral run just for the rest of this book till we... get to the end of Toriels part to fix problems. Hope you... enjoy.
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"*What a terrible creature, torturing suck a poor,innocent youth.
*Ah, do not be afraid, my child.
I am TORIEL, caretaker of the RUINS.
* I pass though this place everyday if anyone has fallen down.
* You are the first human to come here in a long time.
*Come! I will guide you through the catacombs."
Suddenly you have left the box you SOUL was in and see TORIEL standing in front of you in the middle of no where.
"*This way."
She says and walks off. And you decide to follow her. To the outside of the ruins.
"* Welcome to your new home, innocent one.
*Allow me to educate you in the operation of the RUINS."
She suddenly steps on four switches ignoring the other two. And the giant door opens.
"*The RUINS are full of puzzles
*Ancient fusions between diversions and doorkeys.
* One must solve them to move from room to room.
* Please adjust yourself to the sight of them."
She goes threw the door leaving you behind. On the left side of the door you find a old sign that says.
( *Only the fearless may proceed.
*Brave ones, foolish ones.
* Both walk not the middle road.)
The sign is ignored and you go threw the door to catch up to TORIEL.
You walk into a room with vines on the wall and little rivers. There are also may switches on the walls, and some covered with chalk arrows.
"*To make progress here you will need to trigger sever al switches.
* Do not worry, I have labeled the ones you need to flip."
You you flick both switches.
And spikes that block the path vanish.
"*Splendid!
*I am proud of you, little one.
* Let us move to the next room."
She last says as she walks out the room to the next.
You are greeted by her and see a dummy in the room.
"* As a human living the UNDERGROUND, monsters may attack you.
* you will need to be prepared for this situation.
* How ever, worry not!
* The process is simple.
* When you encounter a monster, you will enter a FIGHT.
* While you are in a FIGHT, strike up a friendly conversation.
* Stall for time. I will come to resolve the conflict.
* Practice talking to the dummy."
She finishes talking and stands by the next door as you walk up to the dummy and go into the FIGHT.
(You encountered the dummy.)You try to spare it but it will not respond so suddenly you attack it.
Dealing 29 damage.
( You won!)
"*Ahh, the dummies are not for fighting!
* They are for talking!
*We do not want to hurt anybody, do we...?
*Come now."
She walks threw the door and you follow. And find another room this time coved with more walls with vines but no rivers, and she talks to you again.
"* There is another puzzle in this room...
*I wonder if you can solve it?"
She says as she walks off with you following her. But you are suddenly are attacked by a frog. You show it mercy still TORIEL helps you.
She keeps going on suddenly stoping at a path of spikes that spear threw the floor.
"*This is the puzzle but...
* Here, take my hand for a moment."
And this takes you threw the puzzle .
"*Puzzles seem a little too dangerous for now."
Then she leads you to the next room.
"*You have done excellently this far my child.
*However... I have a difficult request to ask of you.
* I would like you to walk to the end of the room by yourself.
* Forgive me for this."
Then she runs away.
You walk threw the long hallway till you find a random pillar knowing TORIEL is behind. You walk past and she jumps out to meet you.
"* Greetings, my child.
* Do not worry, I did not leave you.
* I was merely behind this pillar the whole time.
* Thank you for trusting me.
*However, there was an important reason for this exercise.
*...to test you independence.
*I must attend to some business, and you must stay alone for a while.
*Please remain here.
*Its dangerous to explore by yourself.
* I have an idea.
*I will give you a CELL PHONE.
* If you have a need for anything, just call.
*Be good alright."
She finished and walks away leaving you behind.(Author) Thank you readers I hope y'all enjoy and keep reading. Don't forget to vote and share.
YOU ARE READING
UNDERTALE; Two sides of a coin
AdventureThis young girl must choose between two paths. The light hearted pacifist run, or the slaughter of the Genocide run.