Scar has always hated video games.
Living one is an absolute nightmare.
But he can't complain; thanks to Herman Westergaard's altering, the game settings have been warped - they players are now trapped inside of a gorge, forced to outrun a stampede of wildebeests.
Oh, it's such a joyous occasion, as he perches at the top of a towering cliff, the memory of his first murder replaying before his eyes.
And this time, it's not Simba running for his life, but rather his daughter. Princess Kiara, daughter of the Lion King, reliving her father's most horrific memory. It all makes this disastrous night a bit more enjoyable.
Finally, fate is working in his favor. He's managed to break two of the boys, effortlessly. Jim and Mason won't be a problem anymore, as far as he's concerned. Herman Westergaard is doing his bidding without question. And just before he left Jim and Mason in the hands of his Hyenas pack to watch the fun of the stampede, he received an interesting call - a good friend of his should be appearing any minute, more than happy to join the fun. He won't be working alongside idiots no longer, and the mermaid will fall right into his hands.
As he watches the panic ensuring below, he presses his lips together in an irritating realization that almost diminishes his joy. These players aren't idiots. They'll find a way out of this horrific level. For some irking reason, good always wins. Always. He had his satisfying victory for a few years, before Simba reappeared and vanquished Scar's rule.
He stifles an angry, cat-like growl. As suspected, the gamers expertly latch onto the cliffside, and begin a treacherous climb, unaware of his presence. Unaware that he's waiting for them at the top. His mounting irritation mingles with anticipation. His plan was executed perfectly the first time around; naive Simba waiting patiently in the gorge for his surprise, Mufasa's daring rescue, the death of the king... It brings minimal amounts of pleasure to Scar's blackened heart.
Too long, he's been waiting in the shadows for the opportune moment to strike. Years after being forced from his throne, chased into hiding in an inventor's guest house, plotting, and planning...
Just below him, the gamers bound up the cliffside, nearing his perch. One of them, the tall blonde who was reveled as a king by the game's many fictional characters, nearly soars up the cliff. Clearly, he's no stranger to climbing. The dragon slayer, the street rat, and the Hawkins daughter mount the foot and hand holds with ease as well, while the others struggle keeping up the pace. Not a single one peers down at the proceeding herd that shoves and gallops beneath them.
Scar paces, impatience flaring through his veins. He finds himself itching to surprise them all, to startle them off the cliff so they tumble right back into the chaos. But it's much to risky - if he loses Ariel, this whole plan will be been for nothing.
Well... Perhaps, he can dispose of just one... One less player to deal with. One less person keeping him from his prize.
A wide grin spreading across his scarred face, he inches to the edge of the cliff, and leaps down, landing firmly on an extended piece of rock. The thrill swirls up excitement within him, as he backs against the dusty wall, waiting.
Okay, so shoving someone off a cliff in a video game may not kill the player; reality is, they could be falling three feet, while the game hinders the mind to believing they are falling hundreds. Still, it's sickeningly satisfying. And definitely worth it. He's already aware of who will be cresting the cliff first, as a vivid memory flashes across his mind. It couldn't be more perfect.
A thick hand appears, fastening onto the edge of the cliff, followed quickly by another. Grunting, the blonde boy hurtles himself up, muscles tense in his shoulders as he grapples to pull himself onto the edge.