Happy appy part 4

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Second Post

I have two things to tell you. First, I will make at least 1 post every day, all the way until when I quit the Happy Appy discovery. Second, I'm keeping track of the episodes. Here are my guesses (Note: Anything with parantheses describe the episode better):

Happy's Vacation
Hurt Happy
The Monkey Bar Injury
Happy Goes to School (The one with the math song)
???, title missing
Nate Needs Help! (The Boo-boo episode)
Never Run with Knives
Happy Fixes Kids
??? (Happy Fixes Kids, Part 2?)
Happy Fixes Kids, Part 3
The Two Towers
Happy the Doctor (The one with the green fluid needle, the crashed plane, and Happy's skin peeling off)
???
Happy's Trick
The Happy Appy Movie, Parts 1 and 2
I know there's 15 episodes mentioned there, but I haven't discovered the other 9 yet when I posted this.

August 18th, 2011

I was on Youtube today, when I came across a Happy Appy video. It was named "The Happy Dance". In it, it showed Happy, moving around like he was breakdancing. The music was slightly distorted, but it had someone making (and failing at) beatbox noises. Accompanying it was some lyrics on how to do the Happy Dance:

Do the Happy Dance! Jump to the left (x4) Now jump to the right, jump to the right (x3) Now get down, and scoot to your left, scoot to your left (x3) Then scoot to your right, scoot to your right (x3) Do the Happy Dance!
After that, it said "Watch Happy Appy every day at 8 am!" and then it ended. I know it isn't a new episode, but it's a nice cute thing I saw.

August 19th, 2011

I recently won a bid on eBay. It was a video games bid saying "HAPPY APPY 1990s RARE PROTOTYPE POINT AND CLICK GAME". Since it was about Happy Appy, I had to buy it. After a huge bidding war, which went to 1000 dollars, I got the game. It came in a CD, which had a nicely done label on it, and said "Happy Appy and the Quest for the Golden Apple." I decided to use it on Virtual PC, because I didn't have a computer that ran Windows 2000, because it was only compatible with that.

After installing, a icon appeared on the desktop that was Happy Appy's regular face, no death stares and smiles. After clicking it, a program popped up, which took me to a menu. It was a very early alpha menu screen; it had no fancy graphics or anything, just the title and some buttons (plus a copyright) in Comic Sans MS font. I expected that, seeing it never passed as a prototype. At the middle were the buttons NEW GAME, CONTINUE GAME, OPTIONS, and EXIT. Options didn't work, so I hacked the game to find the page for the Options. It was just sound, controls, and brightness: Nothing too serious. So I decided to play it.

In it, you learned the story of the Golden Apple, an apple that can heal anyone, and how it is locked in a labyrinth under the playground. Then, it went to the game. The first three things I noticed was a place indicator and a glitched up score, which (to be honest) looks like Zalgo messed with it. The third was that the graphics were horrible; it looked like a bad Game Maker MS-Painted game. To access the labyrinth, you would need a shovel from a kid, but the kid wants a chocolate bar, so you needed to get a chocolate bar from a vendor, but you had to find a dollar. After you got a shovel, Happy would dig under the playground and the entrance to the Golden Apple's labyrinth. However, this is when the game started to get glitchy. Sometimes, Happy would end up being two sprites, and they would go off at different times. Also, some sprites would glitch up.

I passed those off as glitches. After all, it was a Video game prototype, so what else could you expect? I got to a large, steel door. I tried every command. "Use door" did nothing, "Eat door" didn't do nothing but Happy said "Yuck!", and "Knock on door" said "Wait for the time to rise." I saw a clock. There was a command that said "Lift clock", so I did. And nothing. I decided to hack the game and see if there were any levels. There was a lot more, so I selected the level after the door. It was a long hall with old statues of apples helping children. At the end was a cellar door. It needed a key, so I wondered where I could find a key.

Then, a message popped up, saying "Look for the key-shaped pebble in the playground!". So, I had to go back up the stairs, and look around for the key-shaped pebble. After finding it, I went down to the hall (the door finally worked), and used the key on the cellar door. After that, I went down to a new room, which was a floor that was a slide puzzle. I decided to help unscramble it. After taking 10 minutes to unscramble, it showed to be a picture of Happy Appy. Then, the platform started collapsing, so Happy left the room to another. This time, it was a seemingly endless set of stairs.

This is when the glitches become more out of control. Sometimes, the game hangs, but no more than a second or two. Also, some of the wall sprites were replaced with a sprite earlier from the game, like Happy's van, or a kid. Still, I kept thinking they were prototype glitches. Eventually, I got bored of the endless stairs, so I quit. However, I wondered if the game broke, and the endless stairs were a glitch. I decided to test it out. I walked down the stairs for a long time, until a hole appeared, to which Happy fell into a room. There, he found a map. It showed all the rooms you were in, as well as the next room. After that, Happy found a door, to which he found a kid, crying because he hit his head on a wall. I thought that was a glitch, so I healed him using an ice pack. He gave me a hug and ran off, probably to the playground. I also got some glitched up points.

I wondered why he was down here, other than to get points. Then, I left the room. I was greeted by another huge hall. This is when the game started to look graphically good. There were big chunks of the walls missing, which had a pulsating purple glow behind it. That looked cool for a 1999 computer game. Then, I came into a teleporter. It would allow me to teleport from the playground to any place that had a teleporter. I decided to not teleport. Then, the screen rumbled, and the hall started to collapse. Unlike normal times, where Happy got out, he stood still, and didn't move. A beam then hit him, but he got out okay.

Then, I entered a circular room. I noticed parts of the roof was falling off, collapsing. Happy then went back into the room, and the rumbling stopped. I went back in, and the room led to another dimension. There was a road in a pulsating purple sky that led to the same labyrinth, but with some differences. First, the rooms were mirrored, and looked brand new. When I mean brand new, I mean like it was built yesterday. No walls were cracked, no doors were rotting, no metal was rusted. Not only that, the endless stairs weren't endless in the other labyrinth. Then, I wondered; what about the playground? I took the same route, and walked up the stairs. What I saw was unexpected. It was a woodland, completely abandoned, with the same landscape as the playground. Then, I wondered; Could the other labyrinth be from the past? I had some evidence to tell why, so I kept quiet. I went back into the labyrinth.

After that, I decided to actually look for the Golden Apple. By using the map, I found out that the 10th basement of the second labyrinth was where the Golden Apple was. Then, the game hanged for 10 seconds, before returning to normal. I decided to take the stairs. I was at the 10th basement, when all of a sudden, it absolutely glitched up. Sprites were replaced, Happy's face was replaced with a kid's, etc. It didn't help that a big rock pile blocked my way to the Golden Apple. So I wondered; Could I enter the room by walking from the same room, but in the old labyrinth? I decided to go back to the other labyrinth. Then, I got to the 10th floor by glitching through the endless stairs. Then, I entered the room. It was old and dusty, but what scared me were the skeletons on the floor. I wasn't joking; real skeletons were on the floor.

The zoom-in on the apple didn't help. It was rotten beyond belief, shriveled up to an almost-sickening shape. I then noticed the room was being disconnected from the lab, and was going to the other labyrinth. Finally, after crashing, I got the Golden Apple. Then, Happy started shaking uncontrollably. He was foaming at the mouth, and burn marks on both of his face meant that he was being electrocuted. Finally, he passed out, and he woke up in his van. The Golden Apple was in his hand. He then ate the apple, and then a golden shine slowly took over his body. He was gasping for air, until he suffocated. Then, text appeared on the top of him, saying "BAD END." I wondered why it said that, until I noticed the score below it. I didn't get a high enough score! Well, I'll replay it tomorrow.

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