So, when you guys hear the name Toby Fox, the first thing you probably think of is Undertale. And honestly, I don't blame you. I would be lying if I said that this wasn't my most successful game yet. I've gotten a HUGE response from it, and rightly so. Some good ones, and some bad ones of course, but hey, it's not for everybody. Still, I've been really proud of the game ever since it came out. I wouldn't go saying it's the best game out there. It isn't. I don't know what is, but I'm sure it's better than this.
Part of that is probably because of the pixel art style, though I'm very fond of it, I'll admit, or maybe because of something else. Either way, I'm still proud of it. It has a special feeling to it, which is what I was aiming for. I know it sounds crazy that I came up with all of this in Andrew's basement, when lots of professional game makers probably have a fancy set up to make games on. All the ideas weren't developed in the basement though, and it would be unfair of me to take credit for everything in this game. I had so many people to help me, and support me through it! Ever since I had the idea, I've been excited to start fixing details, and start creating the game. Just as all of you have, I've fallen in love with the characters. I'm glad so many people like them!
They are special to me, just as this game is. And the soundtrack, well, I love it! Even though some songs I've used before in other things I've worked on, I still like how I put a new spin on them, even if it's only a slight change. The album has gotten so popular. In emails sent to me by fans, I've heard a lot about the music. Of course, I won't say it wasn't hard doing all that. It was. But I really believed in my idea, and wanted to see it a success, so I worked out all the kinks, and made something amazing. Anybody can make a great game, story, song, video, or anything, really. All you need is a little imagination, and DETERMINATION!
Well, I guess you guys are wondering why I've been telling you all this? It's not to bore you, I swear. It's just to introduce myself, and to introduce my story, which has a lot to do with my game. Namely Sans the Skeleton. A very iconic character for the game, and definitely one of my favorites, and though I thought I'd already met him, when creating him, well... I got to meet him for real. Which, I didn't previously know was possible.
Really, I'm not exactly sure how this all happened. Perhaps it's all been a dream, but if it is, it's a very realistic dream, that I can't get out of. Seriously, I went to sleep one night, and "woke up" on a bed of yellow flowers, exactly like the ones in the ruins. And, sure enough, I ran into Flowey, and then Toriel. It was so interesting seeing them. They were very realistic monsters, yet, they had the same magical cuteness about them as they did in the game.
I guess I'll start narrating from first person from here on, to help you get my view of this event best. Right now I'm talking to you personally, which is second person, I guess? I'm using both I and You. Well, now, I'll start using only I. This is how one of the most interesting parts started.
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"Uggh, umph," I groaned as I pushed open the door that was surprisingly heavy. The door to Snowdin was met with no resistance in the game, although, I guess in hindsight, it was a big door, and it's not like I had a real one to test its strength. Kinda makes me wonder how Frisk managed to open it. Good thing it's only a game... or maybe not. 'So, this is Snowdin, huh? Well, I'm not disappointed. Although, I'll admit that at this very moment, I regret the decision to make it have Snow and Ice and, well, just Cold in general.' I walked over to the bush, and found a camera, just like in the game. It feels very creepy knowing you're being watched. Especially when you're being watched by a scientist who is from a game that you created.
I continued on my path. I knew what was coming. The next encounter would be none other than Sans the Skeleton himself. I walked up to the branch. It completely defied the laws of physics. That was an addition to the game that further added to the magic surrounding it. And, sure enough, once I walk away, this branch will be broken by Sans, only I won't be able to see him, unlike the split second you get to in Undertale.

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Toby Fox Meets Sans | One Shot
HumorThis is a oneshot, separated into two parts. Basically, the creator of Undertale, Toby Fox, meets his own creation, Sans The Skeleton. It's separated into two parts because he meets Papyrus as well, but later, and I thought I should separate that...