Team GWYN

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Leader
Name:
Isabell Ornstein
Nickname:
The Grimmslayer
Status: alive
Race: Human
Looks: like in picture
Age: 23 years old
Height: 6'7 feet
Weight: 190 lbs
Personality: brave, warm-hearted, caring, calm, kind, polite
Likes: reading, lions, faunus, killing Grimm, challenges, her weapons, getting stronger, her team, spending time with them
Dislikes: bullies, Grimm, weaklings, racists, people who insult her friends
Affiliation: Beacon Academy (formerly), Independent (currently)
Weapons:
Dragonslayer Spear: Cross spear associated with Ornstein the Dragonslayer. A weapon of the gods imbued with the strength of lightning. Two-handed thrust utilizes the support of the cross and requires great might, but can pierce deep into the flesh of dragons, and send mere men flying.
Armor:

Dragonslayer Set: Golden armor associated with Dragonslayer Ornstein, from the age of gods, and imbued with the strength of lightning. In the dragonless age, this knight, who long guarded the ruined cathedral, left the land in search of the nameless king.
Artifacts:

Leo Ring: A ring that strengthens thrust weapon counter attacks.
Thunder Stoneplate Ring:
A ring that boosts defence against lightning.
Magic:

Soothing Sunlight:
Restores a large amount of HP for self and those in the general area.
Sacred Oath:
Temporarily boosts attack and damage absorption for self and those in vicinity.
Great Lightning Spear:
Hurls a giant lightning spear.
Lightning Stake:
Strikes with a stake of lightning.
Lightning Storm:
Calls forth furious bolts of lightning.
Lightning Arrow:
Draws lightning bow to fire a lightning arrow.

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Representative Leader
Name:
Y/N Wolfknight (formerly), Y/N Grimmwalker (currently)
Nickname: The Grimm Walker
Status: KIA (Killed In Action)
Race: Human
Looks: like in picture
Age: 23 years old
Height: 6'9 feet
Weight: 210 lbs
Personality:
Before corruption: kind, trusting, calm, composed, friendly, warm-hearted, caring, selfless
After corruption: wild, insane, brutal, berserk
Likes: his teammates, Sif, reading
Dislikes: himself, Abyss, evil, Grimm, criminals
Affiliation: Beacon Academy (formerly), Abyss (currently)
Weapons:

Wolfknight's Greatsword: This greatsword belonged to Lord Gwyn's Knight Artorias, who fell to the Abyss. Swallowed by the Dark with its master, this sword is tainted by the Abyss, and now its strength reflects its wielder's humanity.
Wolfknight's Greatshield: The steel greatshield used by Knight Artorias, who succumbed to the Abyss. Artorias, deeply scarred by the Abyss, used this to form a barrier to protect his compatriot Sif. Although this drained the shield, its magic defense remains high.
Armor:
Wolf Knight Set: Armor of a knight tainted by the dark of the Abyss. The twilight blue tassel is damp, and will ever remain so. A vanquished knight left behind only wolf's blood, and legacy of duty. The Undead Legion of Farron was formed to bear his torch, and the armor of these Abyss Watchers suggests their own eventual end.
Artifacts:

Covenant of Artorias: A ring that allows its wearer to traverse the Abyss.
Wolf Ring:
A ring that increases poise.
Speckled Stoneplate Ring: A ring that grants a small boost to defense against magic, flame, and lightning.
Magic:

Blessed Weapon: Blesses right weapon, increasing attack power, as well as gradually restoring HP. This is one of three non-corrupted miracles that Y/N seems to possess.
Great Magic Barrier: Greatly increases magic damage absorption by covering the body in a strong white protective coating. It's one of three non-corrupted miracles that Y/N seem to possess.
Way of White Corona: Launches a white discus which slices into foes and returns to its conjurer. It's one of three non-corrupted miracles that Y/N seems to possess.
Dark Blade: Reinforces weapons with dark.
Vow of Silence:
Prevents spells in the vicinity, including one's own.
Deep Protection:
Slightly boosts attack, damage absorption and resistance, while also increasing stamina recovery speed.
Atonement:
Attracts more attention from foes and unlike all other magic abilities, this one is constant active.
Dead Again:
Bless corpses, transforming them into traps.
Karmic Justice:
Self-Buff that explosed if successive hits (physical damage)are taken.
Gravelord Greatsword Dance:
Giant Gravelord swords jut out in vicinity.
Black Flame:
Creates a giant, black flame in hand.
Black Fire Orb:
Hurls a black fireball.
Black Serpent:
Releases undulating black flames that trace the ground.
Power Within:
Short strength/endurance boost, but lose HP.
Soul Stream:
Fires a torrential volley of souls. It is one of eight non-corrupted sorceries that Y/N seems to possess.
Farron Flashsword:
Alteration of Soul Greatsword developed by sorcerers of the Undead Legion of Farron. It is one of eight non-corrupted sorceries that Y/N seems to possess.
Soul Greatsword:
Attacks with a greatsword formed from souls. It is one of eight non-corrupted sorceries that Y/N seems to possess.
Great Magic Weapon:
Greatly reinforces right weapon with magic. It is one of eight non-corrupted sorceries that Y/N seems to possess.
Great Magic Shield:
Greatly reinforces left shield with magic. It is one of eight non-corrupted sorceries that Y/N seems to possess.
Repair:
Repairs equipped weapons and armor. Includes weapons with exhausted durability. It is one of eight non-corrupted sorceries that Y/N seems to possess.
Hidden Weapon:
Turns weapons invisible. It is one of eight non-corrupted sorceries that Y/N seems to possess.
Affinity:
Casts a dark manifestation of humanity.
Dark Edge:
Strikes with blade formed of humanity's darkness.
Great Soul Dregs:
A sorcery that fires great dark soul dregs that have stewed for ages, far within the deep.
Old Moonlight:
Conceive old moonlight sword and attack.

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⏰ Last updated: Dec 31, 2018 ⏰

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