Chapter 3: Toriel's Guidence

7 0 0
                                    


You are led by Toriel into a room made of purple stone. You look across the large room and see two sets of steps that lead up to the next doorway. There are red petals all around the room, giving it a pleasant aesthetic. 

(The shadow of the ruins looms above, filling you with determination. Hp fully restored.)

Toriel leads you up one of the step paths and through the exit. 

The next room you enter is purple as well (this will be a reacurring theme of purple rooms with green vines. This is just what the ruins look like).  There looks to be a passcode like system on the ground. The doorway at the end of the room is closed, and there is a switch next to it. Toriel stops near the floor code.

"Welcome to your new home, innocent one. Allow me to educate you in the operations of the Ruins."

She walks across the puzzle in a pattern and then flips the switch near the door, opening it.

"The Ruins are full of puzzles. Ancient fusions between diversions and doorkeys. One must solve them to move from room to room. Please adjust yourself to the sight of them."

She motions for you to follow her into the next room. As you follow her, you stop by the door to read a sign on the wall.

*Only the fearless may proceed.

*Brave ones, foolish ones.

*Both walk not the middle road.

It is a strange sign, but this is a strange place, so you don't think to much about it as you go into the next room. 

Undertale: The Mercy in UsWhere stories live. Discover now