The majority of cultures in my Wild Magic, Far From Home, and upcoming Strange Magics Series share their pantheon of gods and goddesses, their religion, though the importance or significance of each god differs by region. In El'kahr, for example, they revere Gaol, god of war and violence foremost, because they worship the power they believe comes from strength of might. On the other hand, Akar worships Ravin, patron of their wild mages, and Eses, since their way of life is primarily in farming. The Empire of We'ren's worship practices differ by kingdom, though the Emperor's patron god is Rholil— who, interestingly enough, is also the god of demons.
See below for a list of gods and their functions, as gifted to them by Leba and Alma, the Creators of All.
Leba— god of creation; king of the gods
Alma— goddess of creation; queen of the gods
Enlin— god of the sky; prince of the gods (deceased)
Daki— goddess of the deep (ocean)
Bandrin— god of the high places and deep places (mountains and caves)
Ki— goddess of darkness
Gaol— god of war and violence; twin to Bridgxe
Bridgxe— god of peace and justice; twin to Gaol
Xader— god of light
Ulniirn— god of chaos and destruction
Ravin— goddess of beasts (patron of wild mages)
Eses— goddess of the earth and things that grow; agriculture
Arelnya— goddess of creatures that creep
Vunei— goddess of magic, dark and light
Rholil—god of balance
Ioty— goddess of death
Oraclay— goddess of fate, time, and destiny; mother of oracles and seers
Dhone — god of wisdom and the written word
YOU ARE READING
Wild Magic Two: The Dark of the Sun- a M/M shifter fantasy romance
FantasyCOMPLETE- SEQUEL TO BY THE LIGHT OF THE MOON- After a brutal betrayal, Cain of Akar, child soldier, the Bain of Notting, and wild magic mage, swore to never give another power over him, especially his heart. And since that vow to the gods, he's neve...