The Religion of Nefiir

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The majority of cultures in my Wild Magic, Far From Home, and upcoming Strange Magics Series share their pantheon of gods and goddesses, their religion, though the importance or significance of each god differs by region. In El'kahr, for example, they revere Gaol, god of war and violence foremost, because they worship the power they believe comes from strength of might. On the other hand, Akar worships Ravin, patron of their wild mages, and Eses, since their way of life is primarily in farming. The Empire of We'ren's worship practices differ by kingdom, though the Emperor's patron god is Rholil— who, interestingly enough, is also the god of demons.

See below for a list of gods and their functions, as gifted to them by Leba and Alma, the Creators of All.

Leba— god of creation; king of the gods

Alma— goddess of creation; queen of the gods

Enlin— god of the sky; prince of the gods (deceased)

Daki— goddess of the deep (ocean)

Bandrin— god of the high places and deep places (mountains and caves)

Ki— goddess of darkness

Gaol— god of war and violence; twin to Bridgxe

Bridgxe— god of peace and justice; twin to Gaol

Xader— god of light

Ulniirn— god of chaos and destruction

Ravin— goddess of beasts (patron of wild mages)

Eses— goddess of the earth and things that grow; agriculture

Arelnya— goddess of creatures that creep

Vunei— goddess of magic, dark and light

Rholil—god of balance

Ioty— goddess of death

Oraclay— goddess of fate, time, and destiny; mother of oracles and seers

Dhone — god of wisdom and the written word

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