Care to Dance?

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It's your first evening on duty, ever since returning from the campaign that kept you from Arendelle for almost three years. You and your fellow soldiers were tasked with protecting and training the army of a nearby smaller kingdom, which had been desperate for military aid, promising an eternity of allegience in return.

Queen Elsa — then just a princess, mourning the loss of her parents — was advised by her council not to interfere, that any action might draw ire from the neighbouring kingdoms. And without a reigning monarch on its throne, Arendelle, too, was vulnerable.

Of course, the crown princess considered their warnings, but for reasons unknown to you, decided to help the small kingdom anyway. Arendelle wasn't pleased, especially you. Shipped off to a foreign land, living in conditions barely suitable for an animal, facing peril every day, losing friends in battle — their lifeless faces fresh in your mind — and trying to convince yourself that surviving is nothing to feel guilty about.

Merciful or naive, it doesn't matter. Maybe she was both. Either way, you can't forgive her. Your 'queen' sent her own people to die in a land she would probably never visit. To her, you mean nothing. You're just a pawn.

"Captain," says one of your subordinates as you pass, acknowledging you as they stand to attention.

Your medals glint in the candlelight as they dangle from your jacket. You feel foolish, wearing your military formal attire, its colours — purple and green with yellow accents — representing a kingdom you barely recognise.

You adopt a stoic demeanour, ensuring the guards maintain their positions and stay alert. You don't allow resentment to inhibit your judgement. After all, it's how you reached the rank of captain.

The party being held in the ballroom sounds as though everyone is enjoying themselves; chatting, laughing, dancing, drinking. Nothing unusual, considering there's a sentient snowman — a reality you're still adjusting to — in attendance.

Queen Elsa and Princess Anna's safety is your responisibility. For this evening, at least. You decide it's time to leave the guards in the hallway and enter the ballroom, where you can watch the royal sisters more carefully.

You realise you haven't seen the queen in years, not since her obligatory appearance at the departure of your ship, when you and the other soldiers reluctantly set sail. As a matter of fact, you barely saw the queen when she was Princess Elsa, all the time you lived in Arendelle. She spent her days inside the castle, reading or studying, you assume. Even on the rare occasions she made a brief public appearance, she always seemed desperate to avoid physical — including eye — contact, as if the very idea terrified her.

A cold woman, quite literally. And to think, while you were away, she plunged your beloved homeland into an 'eternal winter' in the middle of summer! Or so you've been told. You still haven't witnessed her 'ice magic' for yourself. Evidence of it, yes; the friendly creature they call Olaf; those random ice sculptures and ornaments which keep popping up around the castle; the fact the kingdom's ice supply never appears to dwindle anymore. You can't deny the influence of these so-called 'powers', yet you won't quite believe it until you see it.

On the other hand, you find her sister Princess Anna delightful. A ray of sunshine who goes out of her way to speak to everybody. Peasant and noble alike. It surprised you to learn that her boyfriend — Kristoff, you believe his name is — Arendelle's Official Ice Master and Deliverer, hails from humble beginnings like yourself. Your own parents being bakers who work in the town. Which reminds you, you should make time to visit them soon. It's almost been a week since you returned and you've been so busy reintegrating your soldiers back into civilian life, you haven't had a chance to see your own family.

Disney's Frozen: Long Live the Queen (Elsa x Reader)Where stories live. Discover now