YOU : Falling Stars

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Within the astronomical plane of the galaxy and the flecks of stars and planets, there lies a trail of stars that faintly lead to a humble white planet at the edge of a dozen broad and irregular bands of light. This white planet speeds within the peripheral, clouds part, continents zoom in and buildings begin to grow into view.

The Kanvas Empire rests within a rift, an expanse of an ocean surrounding the city gleams with pride under the morning light. The skies are empty, save for the fluffy and laid out blanket of clouds. Not a ship in the sky, nor a ship on the sea. The Empire is deathly silent, a contrast to the warm and welcoming view from the polished silver gates. At the heart of the city stands a tall and imposing clock tower. Its intimidating yet regal architecture captures the most attention amongst the smaller buildings and closed stores. The tower's clocks at all four sides tick at a simultaneous pace, slowly coming to one momentous hour.

The hour hand hits seven, and the city stands still. Clouds stop moving, the ocean ceases to ripple and the wind dies off into nothing. The clock's hands don't move, and for a moment, there was a glimmer. Atop the clock tower is a singular floor, windows sleek of dark obsidian glass shine at all four sides and obscures whatever is behind it. But behind the glass is a mechanical and slim hand slowly putting down a glass black pawn and promoting it to a queen.

The sound of the queen clicking on the glass checkered board echoes, and like a key unlocking a machine, the Kanvas Empire is set into motion.

The doors to residential homes open, the wooden or glass tinted windows unlock and residents of different races that lean on humanoid extend across the streets. Merchants open booths, barkers call for customers and kids and families roam the empire with content smiles. Life seems to brew from the corners of the area and the laughter, sound and chatter of residents fill faster than a leak in a ship's hull.

Back behind the black glass of the clock tower, the hand that replaced the pawn for a queen pulls back and waits for the opponent to make their move.

"Your turn." Spoke a robotic voice.

The opponent chuckled, and a young male tenor replied. "You always know what to do with things like these."

"Things like these?" echoed the robotic voice.

The glass black and gold chess pieces glimmer beneath a lit up checkered board of similar material. From one glance, you can deduce the black pieces would end up winning from slowly promoting queens. "Yes. The thing you taught me about power." The male's voice paused, and the silhouette looks to his left where the expanse of the empire greets him below. "When aiming for power, we aim for the abnormal. Because no one would ever expect the unknown and what they don't know—" He begins to move an open pawn to the end of the board, planning to promote it.

"They fear." The mechanical voice finished.

The boy's silhouette puts down the pawn and replaces it with a queen. "You can never be too greedy with power, you especially."

The robotic voice didn't reply, but instead continued on with the game and moved a knight to eat the newly promoted queen of the boy. The boy's silhouette on the other end grimaced. A mechanical chuckle emitted in a beat, "But being too greedy can leave you wide open. Choose who you think would work based on probability, not by sheer brute force... Remember—"

"Don't think brashly. Fight smart, not hard."

"Exactly. Oh, and checkmate."

The boy pauses before sighing in defeat, "One day, you'll see me beat you."

The robot chuckled and it mimicked a mechanical sound wave growling. Amused, the robotic voice replied. "I'd like to see you try."


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