Jobs

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The Land's Star has a unique feature to it which differs it from canon, and that is jobs! Cats can have up to 2 jobs at a time, and are always the ones to choose their career. A cat cannot be forced to do a job, although there are basic duties that are required of all warriors; such as hunting during times where prey is scarce, and fighting in a war/to protect the camp. Here are a list of the jobs a cat can have within the clans:

Medicine Cat- This is the highest ranking position in a clan. These cats are responsible for the physical well being of their clanmates. They deal with the sick and injured, using various forms of plants and materials to create medicines and cures. They are also the clan's direct connection to their ancestors. They interpret signs from the earth, and pick up on spiritual omens sent from Starclan. They also receive prophecies, though nowadays they are considered rare. Although they outclass their leaders, medicine cats take more of a passive roll within their clans.

Leader- The second highest rank, and first in command. Like medicine cats, they have a special connection with Starclan, though their contact is limited. A leader will be introduced directly to their ancestors upon their naming ceremony. They are then gifted 9 lives, which they are expected to use to help protect and defend their clan for many years. A good leader will be able to stay in power for several generations, and on average can live to be between 15-20 years old (provided the cat is not reckless and that they rule through a period of peace). A leader's main job is to care for their clan. They will often check up on their clanmates, welcome newborn kits, and hold meetings with their senior warriors. They are also responsible for decision making, battle plans, and ceremonies. Leaders work closely with the other high ranking members of clan society, interacting most with their deputy, and trusting most in their medicine cats.

Deputy- A cat who is next in line to become leader. They are second in command, aiding the current leader with decision making, planning battles, and handing out punishments when necessary. The deputy is also responsible for organizing patrols and assessing apprentices. There is only ever one per clan. A new deputy must be chosen the moon high following the death, retirement, or exile of the previous one to ensure the clan always has someone ready to step up to be lead.
When a clan's leader is down to their last three or four lives, the deputy will learn how to perform ceremonies and all the other responsibilities they will be overtaking when their time comes to earn nine lives (if they survive that long). There are different qualifications for becoming deputy depending on the clan.

Code Keeper- The cat version of a district attorney. They are responsible for keeping law and order within their clan, and work closely with the deputy in upholding justice. They also help the deputy prepare to become the next leader, teaching them how to conduct ceremonies and about naming warriors. There is only ever one official Code Keeper per clan; occasionally with an apprentice waiting to take their place, or the former Code Keeper taking up a different rank (most often an elder)

Den Mother- A gender neutral role. The so-called "leader" of the queens. They are the head of the nursery, taking care of all residents within the den and acting as their voice. They are the most trusted when it comes to giving advice, and are looked to as the clan's main therapist. They will guard the nursery in times of danger, assistant the medicine cats with delivering kits, and will adopt orphaned and abandoned kits as their own. They help upkeep the Queen's Code, and are solely responsible for teaching it to new queens. This rank is highly respected. Harming or killing a Den Mother is considered a highly punishable offense, unless they have provoked a fight without cause.

Queen- General term for a cat who's expecting/has kits in the nursery, or acts as a babysitter/second parent to kits. All permanent queens have a responsibility to check on the well-being of their clanmates, and to act as therapists for those who need it. They will look to the Den Mother for guidance more often than they will the clan's leader. Queens usually form tight knit bonds with one another, caring for each other like littermates.

Hunter- Cats who are gifted in the art of hunting. They most often go out on patrols to bring home prey, working alongside Listeners. Sometimes they hunt solo. They are usually excellent trackers and have keen senses of smell and sight. They also tend to be pretty patient individuals.

Fighter- Fierce cats who participate in battles/raids, or wherever they are needed. These cats are very strong and are usually good at strategizing. There is a stereotype that those who choose this job are stubborn, thick skinned, and have a high pain tolerance (although, of course, this is not always the case)

Spy- Warriors who find out informantion about the other clans or about the surrounding area that a patrol might not be able to detect without help. They also assist the Code Keeper during investigations. Most who choose to be spies are highly curious individuals with a knack for problem solving. Many also enjoy finding out gossip, which is what drives them to this profession. Spies are often very sneaky and inquisitive cats who are good at remembering the smallest of details

Guard- Usually big, tough cats who watch over the camp/medicine den/nursery. They protect the clan by keeping watch throughout the day and night, especially during times of turmoil. Guards will also escort cats who are traveling to speak with other clans, providing protection. Guards are often the largest cats within a clan, or the best at defense

Den Keeper- Cats who keep the clan tidy. They check and repair dens when needed, reinforcing walls and adding protective elements to camp boundaries. They are also responsible for decorating during holidays and special events, such as unions. Cats who choose this job are said to have a keen eye for design, be creative, and are good at figuring out proportions

Collector- This is a job for cats who like to who fetch items for other cats (herbs for busy medicine cats, water, things to play with for kits, etc). They also act as messangers between clans. Though this job may seem like one for the lazy, it is still considered vital in a clan system

Watcher- A job given to cats with exceptionally good eyesight, who act as visual guides on patrols. They are also trusted to work with Guards, especially in times of war.

Listener- Cats with amazingly sharp hearing who act as auditory guides. Those who choose this job are mostly assigned to hunting patrols, but will also be partnered up with Spies during investigations (fun fact: most are often spies themselves!).

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