13. I Get a Demon Up My Nose

6 0 0
                                    

AT THIS POINT, I SHOULD CHANGE my secret name to Embarrassed to Death by Sister, because that pretty much sums up my existence.

I'm going skip over our travel preparations, how Sadie summoned Walt and explained the situation, how Bes and I said our farewells at dawn and rented a car from one of Bes's "reliable friends," and how that car broke down halfway to Cairo.

Basically, I'm going to skip to the part where Bes and I were rumbling along a dusty road in the back of a pickup truck driven by some Bedouins, looking for a village that no longer existed.

By this point it was late afternoon, and I was starting to think Bes's estimate of needing one day to find al-Hamrah Makan was way too optimistic. With each hour we wasted, my heart felt heavier. I'd risked everything to help Zia. I'd left Amos and our initiates alone at Brooklyn House to defend against the most evil magician in the world. I'd left my sister to continue the quest for the last scroll without me. If I failed to find Zia...well, I couldn't fail.

Traveling with professional nomads had some advantages. For one thing, the Bedouins knew every village, farm, and dusty crossroads in Egypt. They were happy to stop and ask the locals about the vanished village we were seeking.

For another thing, the Bedouins revered Bes. They treated him as a living good-luck charm. When we stopped for lunch (which took two hours to make), the Bedouins even gave us the best part of the goat. As far as I could tell, the best part of the goat wasn't too different from the worst part of the goat, but I suppose it was a big honor.

The bad thing about traveling with Bedouins? They weren't in a hurry. It took us all day to wind our way south along the Nile Valley. The journey was hot and boring. In the back of the truck, I couldn't even talk to Bes without getting a mouthful of sand, so I had way too much time to think.

Sadie described my obsession pretty well. The moment she'd given me the name of Zia's village, I couldn't focus on anything else. Of course, I figured it was some sort of trick. Apophis was trying to divide us and keep us from succeeding on our quest. But I also believed he was telling the truth, if only because the truth is what would rattle me the most. He had destroyed Zia's village when she was a child-for what reason, I didn't know. Now she was hidden there in a magic sleep. Unless I saved her, Apophis would kill her.

Why hadn't he killed her already if he knew where she was? I wasn't sure-and that bothered me. Maybe he didn't have the power yet. Maybe he didn't want to. After all, if he was trying to lure me into a trap, she was the best bait. Whatever the case, Sadie was right: it wasn't a rational choice for me. I had to save Zia.

Despite that, I felt like a creep for leaving Sadie on her own yet again. First I'd let her go off to London even though I knew it was a bad idea. Now I'd sent her to track down a scroll in a catacomb full of mummies. Sure, Walt would help her, and she could usually take care of herself. But a good brother would have stayed with her. Sadie had just saved my life, and I was like, "Great. See you later. Have fun with the mummies."

I'll just say Walt is my brother.

Ouch.

If I'm honest with myself, Zia wasn't the only reason I was anxious to go off on my own. I was in shock that Sadie had discovered my secret name. Suddenly she knew me better than anyone in the world. I felt like she'd opened me up on the surgery table, examined me, and sewn me back together. My first instinct was to run away, to put as much distance between us as possible.

I wondered if Ra had felt the same way when Isis learned his name-if that was the real reason he went into exile: complete humiliation.

Also, I needed time to process what Sadie had accomplished. For months we'd been trying to relearn the path of the gods. We'd struggled to figure out how the ancient magicians tapped the gods' powers without getting possessed or overwhelmed. Now I suspected Sadie had found the answer. It had something to do with a god's ren.

TOFWhere stories live. Discover now