Back-Story

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104 years ago, in 2101, a severe war enloped the Planet Earth. Lasting for over 16 years, the war consisted of anyone able bodied and over 15 years of age. 14 years and 3/4 of the population killed later, a group of 98 male and female inmates in a small, European, low security prison named Ipsen, came together, escaped and began a small settlement in a forest, many miles away from Ipsen. Living a very pre-modern era life, the former inmates lived off the land and hunted animals.

2 years later, the war came to an abrupt end after a nuclear bomb submerged all of the America's in nuclear radiation. The rest of the world's population, whom were formely dependant on food and product trade which linked back to the USA, were forced to ration everything and in time, as the war raged on, the human race declined, until, apart from the Ipsen survivors, very few people remained. 

The inmates from Ipsen named their settlement, which after 50 years evolved into a sort of city, Camp IpsenA huge wall circled their territory and within these walls a new human era had been created. But an evil lurks outside, an evil that even their guns and education may not be able to beat.

The Zombies-or the Un-dead as they are reffered to by the residents of Camp Ipsen, travel around the world, eating the flesh off already dead humans and killing any survivors that they find. But after the war and the declining population, human meat is scarce and hard to find, and so, although they are aware of the dangers-they are travelling as a whole, to Camp Ipsen.

Please read Authors notes:

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AUTHORS NOTES:

The zombies in this story are probably unlike those you have read of before, I am by no means saying my ideas of zombies are 100% completely original, i am merely stating that never have I, come across anything similar.

The zombies I have created, DO have emotions, although, unless the zombie is new (new zombies are under a year old) these human emotions have to be strigged by powerful scenarios and the emotions experience by the zombie's are hightened. 

They are not "dum" or "stupid", in fact there is even a hierarchy within the Zombie community. At the top, is the commander, then the second in command, then the counselling society. After that, everyone is classed as a peasent. Once, turned, the Zombie will neither progress nor decline intellectually and so will have the same way of thinking and be just as smart as they were before turning. Due to the human population decline, human meat is rationed. As soon as human meat is sourced, if it is not found by members of the counselling society, but by a peasent, then the alive human must be captured and taken to the counselling society where the human is killed and shared out among the zombie population. Counselling members get brains and muscle and everyone else will get meagre scraps of bone, skin and other flesh-because of this, many of the zombies are dying due to starvation.

Similar to the traditional zombie though, they do possess an overwhelming crave for human flesh, in particular, brains. If a zombie goes more than 3 weeks without feeding, they will die within a matter of hours.

To turn into a zombie, a human must be bitten by one. The bacteria from the mouth of the zombie will then enter the human circulatory system and as soon as it get's to the heart, the human will die and awaken a zombie; Zombies can be killed by decaptiating them. 

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⏰ Last updated: Jan 13, 2015 ⏰

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