@Dio167208 This technique divides one second into twenty-four frames of animation using the user's field of view as the projection angle of view. The user can trace a predetermined set of movements into those twenty-four frames and execute them in that single second. Moving using this technique makes the user appear to move unnaturally fast, too quick for even special grade cursed spirits to follow.
While Projection Sorcery is active, anything touched by the user's palm must also abide by the "24 FPS" rule while moving. Failure to do so results in the subject getting immobilized and frozen in an animation frame for one second. Although it's just a second, anything caught in that frame is completely vulnerable to attack. Hitting the frame will break the target out of it, usually heavily injuring them
In addition to its strengths, are several risks to using Projection Sorcery for the user. The predetermined course cannot be adjusted once started. Furthermore, if the trajectory of movement or the laws of physics excessively ignored, the user will be frozen as well.[8] There is also an upper limit to the user's body acceleration when activating this technique. However, maintaining constant activation of Projection Sorcerery allows speed to continually build.