After a few minutes of walking, there it was.
Standing tall in the middle of an infinite lava source, the nether fortress filled to the brim with chest and mobs ( monsters). Seemed to blend in with the already dark and gloomy dimension.
From where our adventurer was standing, they could see blazes. A yellow/orange fire mob with a head floating in the middle of rods, capable of sending fire towards their target lighting them on fire.
A couple more piglin mostly zombified which, unlike their non-zombified companions never attacked unless provoked.
one or two ghast flying around. Ghasts being giant flying white mobs that looked like a mix between a ghost and a jellyfish that shot fireballs at, whoever was unfortunate enough to be seen by them with a loud screeching noise similar to a baby's angry scream.
Magma cubes and striders in the lava below.
Magma cubes: a blackish red cube that can jump extremely high, stay on lava and duplicate in multiple smaller versions of itself when killed.
Striders: Peaceful mob that can be ridden as to travel across huge lava pools with a sadle and a fongus on a stick. While they don't look that friendly, with their red skin on lava that turns grey when walking on land, their sad look and their lack of mouvement. It is THE ONLY mob that will never attack you. No matter how many times you hurt it.
And lastly, the mob our protagonist hated the most after skeletons from the overworld.
Wither Skeletons. A black raged filled sack of bones armed with an iron sword and that had the abilty to slowly decay a being they attacked, causing the victim to lose health points rapidly after the damage done by the sword.
Skeletons in the overworld or in the original world that has water, normal plants and the character's house. Are walking skeletons that wield bows and shoot anything that is considered a 'player' such as our protagonist. They are extremely good archers and rarely miss their target.They also burn in the daylight unless they are wearing a helmet , standing under something or in the water. Our masked explorer knew the consequences of underestimating a skeleton.
The skeleton-hating adventurer found wither skeletons more terifying than normal skeletons.. Looking at all the hostile mobs, it was decided that they would avoid wither skeletons AT ALL COST.
So after what seemed like, hours of running from angry skeletons, taking whatever was in the chests, killing blazes for their rods and avoiding fireball from ghasts.
The tired explorer headed back to the portal, following the trail of torches they had put to know the path back to the portal.
After a while, they saw it, passed through it, entered the overworld and after passing through a village to trade with the villagers.
Villagers : peaceful mob that have green eyes, a long nose and live off trade. If attacked they will raise the prices and are protected by Iron golems from zombie attacks.
Zombies: The undead that appear at night with skeletons, hunts down villagers and also burn in the daylight like skeletons.
Iron golem: A tall, bulky golem made of iron with red eyes and a nose similar to the villagers. It protecs the villagers from zombies, skeletons as well as 'players' that either attacks them or a villager.
After trading with villagers and having a nice chat with the golem of the village named 'Silver'. The explorer entered her house, closed the door and passed out on the couch.
YOU ARE READING
The wandering golem.
AdventureA young hybrid female wakes up in an unfamiliar world. She decides to install her shop in a forest, without knowing that she would meet and help mutiple interesting characters. From the mysterious masked green boy to the hybrid with memory problems...