Majora's Mask p.5

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~ Clock Tower Basement ~

After going through a corridor with some crazy camera angles, you'll enter a room where the door mysteriously closes behind you all on its own. It's scary already! Check out the waterwheel and such, then run upstairs and make for the double doors.

As you approach them, however, a clip begins as the emotional Mask Salesman appears on stage behind Link. While a lot of the characters in Majora's Mask have the same model design as the ones in Ocarina of Time, they are not really the same characters. This is one of those rare exceptions, as this guy is also from the land of Hyrule.

Apparently, he travels the world collecting masks of all sorts, but the Skull Kid stole a very important one from him: Majora's Mask. Turns out, if you can get your "precious item" back, he'll teach you how to return to your normal form! There's just one thing: bring him Majora's Mask. Oh, no problem! There's another catch though; he's leaving in three days, so you'll have to do all this before you run out of time. Lovely; however, there's actually a very important reason for this as you'll soon find out...

In the 3DS version, the Mask Salesman will reference the nearby Sheikah Stone. Much like in Ocarina of Time 3D, if Link is ever stuck as to where to go, he can enter the Sheikah Stone to get a hint on what he needs to do next.

When he finally runs out of things to say, you'll regain control of Link. Turn around and go through the double doors to take your first look at Clock Town.

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