Quirk Explanations...

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Okay so I know I listed a lot of quirks during the first part. so let me clarify for everyone.

Y/n now has four different quirks. 

Bloodlust - you got this quirk from you mother who passed away before she could tell you how to control it.  It is sorta like a devils voice within your mind that you can't control. I already explained it in the pre-story info but I will recap it here.

Bloodlust is like a ability to release negative evil energy and this energy can weaken your target. Forcing them into a state of fear or hate. The time limit on how long this effect last for, mainly depends on Y/n. This quirk also has the circumstances that if the energy is not release within about 3 weeks, Y/n goes into a type of hyper sleep that forces her body to go into a uncontrollable killing spree or self-harm, whether it's killing an animal or a human. While also in this hyper sleep, It is almost impossible to stop her because while in this state she is also releasing deadlier amounts of negative energy. And after woken up from this state, Y/n has no recollection of the events.

The quirks that you now have from AFO {which btw stands for All For One, in case that wasn't clear}

Neuropathic Control - this quirk is the ability to transfer pain from one person to another. You essentially stop pain receptors of the person who is injured and then give the targeted enemy's nerve signals those shocks. To return the pain you must stop the source of injury before it is inflicted. Once the source is stopped Y/n must calculate the force and where on the victim's body the pain would have been then have to command the nerves of your enemy to receive close to the exact pain you would have given. This quirk is sort of complicated but I will try to explain it when she used it. The intention of AFO giving this quirk is because when  Y/n goes into a bloodlust phase/ Hyper sleep, she can cause harm to someone or herself and she can transfer that pain to someone or thing else. Also later on it will be used to cover her tracks.

Absolute Order - Whenever Y/n speaks she is able to change the tones of her voice to basically control someone and the extent of it goes depending on how compatible the voice used is to their opponent. Certain people can be almost completely unresponsive to any of Y/n's voices. The area being controlled depends on Y/n's words. They have to speak the name of the body part, or imply the body part they want to reign over. This quirk was mainly for Y/n to cover her tracks if she is ever caught by a teacher or other student, or if she needs to get away, without her having to harm anyone.

Mystic Arts - This quirk literally makes you a wizard/witch. Y/n will be able to make portals, use astral projection, do spells, have universal awareness, access to different dimensions, and use eldritch magic. Eldritch magic- can form intangible constructs using energy, for example weapons, shields and objects, basically craft-able energy. Is incredibly powerful and is practically almost untouchable. Can send herself and other people to different dimensions for up to 45 minutes. It can be a completely random dimension or a dimension that she already knows of. Astral projection allows her to regain energy in peace before returning to her body, it's like getting sleep but still being able to do things. She can also summon artifacts that assist her in battle. This quirk was given because she doesn't really have any offensive power to help her in combat. 

If you want me to explain the drawbacks of each quirk I can. Also if I should tell most of her special moves.

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