Reaper's Shadow

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Base form

Jack Erebus can control and generate darkness, shadows, and Dark Energy. He can create any weapon he wants out of darkness like swords, spears, knives, scythes and other weapons. He is also able to create long ranged attacks like spikes that he can summon from the ground, spinning blades, phantom blades which are hovering swords that can be used as projectiles or defense, and shadow blasters which look like intimidating dragon skulls made of darkness and fire concentrated beams of dark energy. All making him deadly at close and long range. He can also summon different creatures to aid in battle like a pack of wolves, crows and ravens that shoot constant bolts of dark energy like a machine gun (crows shoot faster while ravens hit harder), shadow clones, and other creatures which he can control. He is also able to sense negative emotions which can affect his powers by increasing in intensity and raw power from negative emotions like rage. But he can lose control if he's overwhelmed by negativity, ether from his own or others. He's also able to absorb certain Grimm for extra power but they can lead him to lose control, with or without the inhibitor, if he absorbs too many. He can also absorb someone's shadow to increase his power or take their form, though not for long when he has the inhibitor. The more darkness and shadows in the area the more powerful he becomes, so at nighttime he's at his full power, especially without the inhibitor and becomes stronger, faster, and more durable at night.

Shadow weapons:

Shadow/darkness:Dark Beam Emission: Release beams of a darkness/shadow

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Shadow/darkness:
Dark Beam Emission: Release beams of a darkness/shadow.
Dark Bolt Projection: Release many low powered projectiles of darkness/shadow.
Dark Pillar Projection: Project darkness/shadow pillars.
Darkness Blast: Release darkness/shadow over a specific target area.
Darkness Bomb Generation: Create bombs and explosions of darkness/shadow.
Darkness Bullet Projection: Fire in short sequence over a wide area.
Darkness Cutting: Use darkness/shadow to cut opponents.
Darkness Infusion: Empower and energize anything touched or used (usually a weapon) with darkness/shadow.
Darkness Slash: Release darkness/shadow when slashing.
Darkness Spike Projection: Project darkness/shadow spikes.
Dark Vision: Emit darkness/shadow from one's eyes.
Darkness Vortex Creation: Create vortex of darkness/shadow.
Darkness Wave Emission: Send out a wave of darkness/shadow that repels everything.
Expanding Darkness Bolts: Project darkness/shadow that expands rapidly on contact with an object.
Formulated Darkness Blasts: Release blasts of darkness/shadow in a form of a creature or object.
Hand Blasts: Release darkness/shadow blasts from hands.
Hidden Attacks: Channel attacks through a medium.
Missile Generation: Create missiles of darkness/shadow.
Omnidirectional Darkness Waves: Send out a wave of darkness/shadow in all directions.
Reflective Attacks: Release attacks of darkness/shadow that can bounce off of any surface.
Scatter Shot: Release darkness/shadow blasts that split into multiple fragments.
Shadow Ball Projection: Create and launch spheres of darkness/shadow.
Shadow Breath: Discharge darkness/shadow blasts from mouth.
Sword Beam Emission: Release darkness/shadow blasts from swords and other such bladed weapons.
Wave Motion Blast: Launch a massive wave of darkness/shadow.
Zap: A tiny short release of darkness/shadow to cause pain or discomfort, usually too low-powered to be destructive.

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