(If Wattpad fucks this up again, I'm gonna wanna punch someone. Anyways, this ain't a crossover, and this should be fun. Now, onto the explanation of abilities! Also, this chapter is technically part of the story, as you'll probably see later. Aka, this might be important later down the line.)
"Warning, this file is only accessible to Rank A officials or higher. Please enter identification, or..."
...
"Welcome, Ã̸̖̐̊̃̔d̵̨̨͇͐͐͠m̷̧͍̠̣̝̄̀ͅi̸͚̜͆̓̉̃͘n̴̗̭̩̽̑̉͝ ̸̡̺̖̐͆̑̑̐ͅ0̴̨̝̥̓̈́̉͝7̴͔̲͖̼̥͎̭̀͒͑́"
...
"Please wait while the file is retrieved."
...
"File found. Now showing Subject I.M."
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"Name: Izuku Midoriya
Sex: Male
Mother: Inko Midoriya
Father: *̵͚̟̬̤͈̥̿̀̉͜Ų̷̇̄͌̈́͛͗n̴̡͔̎́̈́̏̒k̸̛̯̩̪̣̣̜̀̎n̸͚͓͔̺̺͙̈́́̓́̚͜ö̷͕̩̞̣̣̜́̍̑̎̅̎ẅ̵̧̙̮̀̀͗̚n̷͕̮͊̿̓̊̚͘ͅ*̷̢̯̼̾͆̋́̓
Appearance: Subject stands around 1.65 meters tall, with lightly tanned skin with a few freckles dotting his cheeks. His hair appears to be green, though there have been multiple reported instances where his hair appears to have streaks of white that go away before it can be checked.
Subject will soon be 18 years old.
Quirk: Crazy Slots
Description: Allows the user to manifest a small, seemingly sentient clown head. Once the clown opens it's mouth, it will spin for a number between 1 and 9. Each number corresponds to a weapon and ability, and Subject appears to have no control over which number comes up. 7 weapons, and their corresponding numbers and abilities are currently known. The quirk also appears to grant the Subject multiple other abilities, such as enhanced physicality, the ability to hide from Detection-based quirks and the ability to sense anything within a certain distract of him, though the distance Subject I.M can sense is unknown as of this date, and all without the summoning of the clown head mentioned before.
Drawbacks: It takes energy and stamina for the subject to use any of his abilities, and once he summons a weapon, he can't demanifest the weapon until he's used the ability associated with it. This can be challenging, seeing as the Subject has no control over what number is rolled.
Weapons: Here is a list of know weapons, numbers and abilities.
1: Flayed Mace: Passive enhancement of physical strength.
Ability: Earth Shaker: Causes the ground to shake immensely upon use. The user is not affected, and the "Earthquake" is powerful enough to disorient opponents comparable to many pro heroes. Ineffective against opponents in the air.
2: Scythe: Very minor passive enhancement of Speed.
Ability: Reaper's Waltz: User spins in a circle, generating high pressure winds that will bisect anybody within a 50 meter radius. Resulting wind pressure throws of flying/floating opponents.
3: *Unknown*
4: Rifle: Enhanced sense of sight and hearing, and can choose to make the bullets lethal or non-lethal.
Ability: Snipe: Will hit any opponent's weak point, actively avoiding any obstacles. Great against stealth based opponents, if he doesn't have the stamina for his search-like ability.
5: Chains of Hell: Minor fire manifestation and manipulation, and full control over the movement, length and number of chains.
Ability: Bind: Allows the user to temporarily cut off an opponents motor skills and quirk. The effect seems to last anywhere from 30 seconds to 2 minutes on average. Time has been shown to reduce depending on both the strength and number of opponents he uses the ability on and stamina, with the shortest recorded time being 2.37 seconds, when facing 68 opponents, with half being high C-Rank villains, almost all the rest being equivalent to B-Rank, and the last three being A-Rank equivalents.
6: Spear: Increased movement speed and agility.
Ability: Pierce: Allows the user to stab through any defence.
7: *Unknown*
8: Sword: Increased movement speed and strength.
Ability: Cut: For a 1 minute period after the ability is activated, any cut inflicted by the sword will not heal, be it from a healing quirk or a regeneration quirk. Cuts can be healed via quirks after a 24 hour period.
9: Mirror Shield: Enhanced durability.
Ability: Reflect: Any damage done to the wielder is done to the opponent. This ability is passively activated by the summoning of this weapon.
Current Status: Escaped."
The man reading the file seemed to get angry for a second before thinking for a second.
"...Alert the other Administrators who don't already know, and send Team Zeta to any possible sightings of the Subject."
"Orders confirmed, Sir. The other Administrators will be alerted, and Team Zeta is on standby."
(Well, what do you guys think? What is this organization? What are they planning, and how does it involve Izuku? What are the two unknown weapons? Guess you'll have to see next time. Hope y'all enjoyed. Peace!)
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Hope I'm Lucky
FanfictionIzuku has a quirk similar to Kite's nen ability: Crazy Slots. Basically, his quirk will let him manifest a floating clown head, which will open it's mouth, and will roll a number between 1 and 9, with each one corresponding to a different weapon and...