- Dream is stronger since the percentage of positivity in their timeline is 70%
- Rehab!Nightmare is weaker than normal but could still create portals and teleport like normal, just consumes a lot magic that he has left
- Dream always make Nightmare wear a bracelet or armband that has his magic in it, so he can get to Nightmare in case of an emergency
- Rehab!Nightmare's Anti-Void is dusting but it's partly livable, he goes there if he wanted to be alone or use up his quiet time
- Dream is way too overprotective of his brother, he follows him everywhere without Rehab!Nightmare noticing because of how powerful positivity is there
- Rehab!Nightmare usually gets sick when staying near his brother, too much positivity
- Ink and Error had a truce to not create or destroy, Error had cut ties with Rehab!Nightmare after that
- Rehab!Nightmare refuses to get a room of his own because of the bad dreams he had been getting, Dream being with him calms him in his sleep
YOU ARE READING
Steps out of Insanity
AventuraNightmare's crew had finally had their happy endings, but what about him? Here he will be guided by his brother, hopefully to redirect his way in life. [ Credits to the owner for the cover of this story ]