Session start.

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I stared at a lot of dragonborn picks, but the finger amount wasn't constant, so I decided fuck it, let's make it four.


Once everyone's characters change to fit their classes, Nico realizes two things about their line-up:

The first, and probably least noticeable, is that there isn't a single human in the party. There are other races missing, beside human, but it bothers Nico regardless, and he can't pin point why.

The second, and much more noticeable, other than the warlock, there are no classes involving higher power. The class of barbarian was also missing, but again, there's something to this that he's irked by.

He overhears Leo explaining the added features of each race to the others, like background noise to his thought process, only catching particularly amusing parts, like the deadpan way he explains the Triton traits to Percy, and the clever word play he slips here and there for the others.

Their party goes like this:

Annabeth, who's playing an elven artificer.

Percy, who's a triton fighter.

Jason, who's an aarakocra ranger.

Frank, who's a shifter wizard.

Reyna, who's a leonin warlock.

Piper, who's apparently chosen a half-orc monk.

Hazel, who's gone with a dwarf rogue.

Nico himself, who chose the dragonborn druid.

And Valdez, who's figurine is nowhere to be seen.

Nico frowns

"Are you human?"

Weirdly, despite being the one interrupted by his question, Valdez is the only one bar Hazel who doesn't seem startled by Nico's voice. Instead, he looks caught somewhere between offense and intrigue.

"No"

Nico presses.

"Religious?"

Valdez hums, tilting his head back in consideration, before getting this pinched sort of look, like he'd just smelled something funny.

"Not necessarily?"

Nico nods, watching Valdez' expression darken for a split second, and thinks, unsurprised, that he must've caught to Nico's realization.

"If you have all decided your roles, I'll provide you with your dice and the game can begin"

Nico would like a little more time to think but he sees the others exchange looks, and sighs, he can always figure it out while they're playing. Eventually everyone starts approaching the table again, where small bags in different colors now sit.

He notes, distractedly, that they're spread out in groups of three, but mythical things in general seem to have a thing for the number, so he pushes the thought back and takes a bag that fits his character.

And then he feels it, a pressure similar to freefalling to the abyss, and he sees Anabeth and Percy flinch the same way he knows he did himself, but he also sees Valdez out of the corner of his eyes, and Piper all the way across the table, go sickly pale.

The world goes black.


It had been a foggy night when the nine of you were approached by a hooded figure, who wanted to hire your services to locate and retrieve an old and powerful item. A book of prophesies rumored to be the sole key to stopping 'the end to all ends', they also promise to pay a hefty sum for the trouble.

Curious about the book, and somewhat swayed by the promise of payment, the party agreed to their terms, receiving further instructions on where to head. You head to a small local tavern to further discuss the quest, only for it to dissolve into and argument, when you feel a strange pressure upon you and black out.


As Nico comes to he realizes a few things, firstly, he's outside, secondly he's carrying a decently weighted backpack, thirdly, he's not alone. He looks up slowly, head still pounding, and losses his breath when he sees a monster not even out of arms reach of him.

He scrambles back quickly, as the monsters starts groaning, clearly regaining conscious, and soon is staring at a lioness face in what's otherwise a humanoid body. A second groan pulls him out of his staring contest, and finds a second monster, only, this one's strange.

They have copper skin that glints under the sunlight, eyes a deep black with yellow irises, and a set of impressive horns that curve down as though framing their face and then back up and to the sides. But bar those three things, Nico realizes with a start, the features are familiar, unmistakable even, and then they open their mouth.

"Oh man, this is trippy, have you looked at yourselves?"

His eses slip just short of zeds, probably due to the longer and sharper canines in his mouth, but it's Valdez, no doubt. Only he looks like a demon, no, a tiefling, and by the clear neck of an instrument poking from the bag he's carrying, also a bard.

He should've expected it, honestly, Valdez has had this tendency to be overly annoying only to then make decisions like this one that prove he's golden, the bastard. Sometimes Nico gets the urge to march over him and shake him until the mask falls to the fucking ground, even as he recognizes how hypocritical that'd be.

Instead of humoring that train of thought any further than he already has, Nico takes the words into account and looks at his arms. He's rewarded with sharply pointed black scales, and deadly looking claws at the end of his fingers, which he now has only four of, missing his pinkie.

Then he looks back up to the other figure in the forest clearing, just now realizing where they are, and thinks leonin, thinks Reyna. She blinks, ears flicking above her head, and opens her still very much lion-like mouth.

"What?" says Reyna

The word buzzes on Nico's ears, and he realizes she's speaking in English, because Valdez had spoken in another language. Nico's immediate thought is Spanish, but he thinks Reyna should understand Spanish to some degree; it has to be something else.

Still, priorities.

"Reyna, it's me"

She turns to him in clear shock, Valdez claps his hands, grimacing.

"We're not in Kansas anymore"


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