↳ persuasion

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it takes both eivor and alexios to convince you to join them on their summer raid to England. rated 18+ for smut (M/F/M threesome)

THE WATER IS warm and relaxing after a long day's hunt, but the reprieve is interrupted by a messenger from the south named Ragn. He brings word from Eivor Wolfsmal -a summons to meet and discuss plans for the summer raiding season. The arrival of the raids means good plunder for those who partake, but for your people, it means the time to start planting rocky fields and making stores for the next winter is nigh approaching too.

There is a reason your people have not gone a viking in so long -the winters are growing longer and colder, and you can not risk losing the menfolk, else everyone starve. But Ragn tells you Eivor has set his sights to the west, to the foretold riches of East Anglia and beyond. You thank him for the message and sink further into the cooling water before calling for one of the members of your vanguard, asking her to call upon your bannermen to prepare for departure. At dawn, you will travel south and meet Eivor of the Raven Clan's call -for old time's sake, if nothing else.

It is not an overly long journey south, nor is it a short one traveling across rocky crags and rushing streams. It takes nigh two moons before you can see the walls of Eivor's settlement rising on the horizon -guarding the dark and frigid waters of the fjord beyond. Horns sound to announce the arrival, and Eivor rides out to meet you and your traveling party. People have trickled in for the last fortnight, and you are among the last to arrive -the one he's wanted to see the most.

He dismounts his white mare as you slide from the back of your mount too and approaches you with welcome arms and warmth in his smile. The years have not changed him. He is still handsome and kindly as ever. He embraces you, a quick greeting between old friends. "Welcome," Eivor says, then he spares a moment to look you over from head to toe. He feels as though time has not been as gentle to him as it has to you. "You look well," he remarks.

You reach out, resting a hand on his scarred cheek, and smile up at him. "As do you." Eivor covers your hand with his own, fingers curling around yours. He pulls your hand from his cheek and places a quick kiss on your knuckle. You ride in at Eivor's side, your traveling party trailing along, single file with the wagons at the head, stopping at the heart of the settlement before the great hall. Dismounting, you look around at the wood and stone buildings, noting how much the once small harbor has grown in recent years.

"Come with me," Eivor says motioning for you to follow him through the muddy streets to the harbor. You wave to your bannermen and they disperse among the barracks and market -offloading crates and barrels of goods from wagons and carts for trade. Horns sound again, this time marking the arrival of three longships, each bearing white sails with a dark eagle clutching a serpent in its talons. The last of those who Eivor summoned for the meeting.

A man wearing pale brown leathers, a mantle of grey fur, and blue wool disembarks from the arriving longship, drawing back his hood. Most of the gathered Jarls you are familiar with, but this is a new and strange face. One who does not belong so far north. His dark hair is matted into locks shorn at his shoulders and adorned with golden beads -his skin is sun-kissed and his eyes dark. Eivor approaches the man on the wharf and they both size each other up in a moment of tense silence. The façade quickly breaks with Eivor's laugh. "Alexios!" He greets.

Alexios clasps Eivor on the shoulder, smiling. "It has been too long, my friend," he remarks -dark gaze straying to where you wait beneath an arch of wood and stone. But curiosities can be slaked later; for now, it is time to prepare for the feast.

NINE OF THE eleven Jarls who have answered the call retire for the evening. Their absence leaves you sitting between Eivor and Alexios at the table strewn with overturned cups and empty plates -still unconvinced it's in your people's best interests to join the summer raids of an all but unknown land. Too much is at stake for you to carelessly venture west.

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