Chapter 6

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Thsee next few chapters will be on certain commands, particularly /setblock /summon and /give. We shall start with /give and in the next part /summon. /give is a command that can give you different items. It can even give you special items, such as enchanted items. The /give syntax is /give <player> <item> [amount] [data] [datatag]. Player is not necessarily an actual player it you can give things to zombies for example. How you would do that is /give @e[type=Zombie] <item> [what ever else you want to do with it...]. The item is of course what it actually gives you and this has interesting features to it. Using this you can get any item in the game, assuming you can get the ID. Most IDs you can get online but if your offline or can't find it. You should just try different IDs. Most of the IDs are things like redstone_block. There will never be a space in the ID as that would end that section of the command and the script doesn't support that. Next we shall talk about the [data] part of the command.

The only thing I could find that useful for is the damage it indicator. You can make something break with one use so people only get to use it once. I would assume it has other uses but i wasn't able to find any. We will now talk about the [datatag] part of the command. This part has (go figure) the most possibility for insane things, You can use it for many things such as, enchanting, naming, lore, type, and even having furnaces etc. holding things when you place things. For these data tags you should refer to the datatag list in the earlier chapter.

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