Zero Shadow Oc bio

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Name: Dark Zero

Gender: Male

Sexuality: Straight

Age: 17(But is Immortal and Eternal)

Father: Zero

Mother: Shadina

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Mother: Shadina

Rival but like a brother: Megasonic X

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Rival but like a brother: Megasonic X

Weapons: Z buster(He has an Arm cannon like X)

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Weapons: Z buster(He has an Arm cannon like X)

Other weapons:

Learning System: Similarly to X and his Variable Weapon System, Zero is able to gain access to new attacks by defeating foes in combat

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Learning System: Similarly to X and his Variable Weapon System, Zero is able to gain access to new attacks by defeating foes in combat. Unlike X, Zero rarely copies the attacks of his opponents but instead creates new attacks based on his opponent's affinities. For example, defeating Web Spider allowed Zero to develop the Raijingeki, a powerful stab with the Z-Saber that's charged with electricity. Due to the fact that these tend to be sword techniques inherent to Zero rather than copied weapons, the majority of them do not require additional Weapon Energy and thus can be used as often as Zero likes.
Sougenmu (Twin Phantasms): Zero generates a duplicate of himself out of Soul Energy that can directly damage his foes by imitating his attacks. However, it fades after a short period of time and thus must be reused to continue the effect.
Soul Body: Zero is able to unleash holograms of himself to directly attack his opponent, rushing at his foes to damage them. In addition, he can create an intangible clone of himself that can strike enemies but cannot be struck back while preventing the actual Zero from taking damage until he chooses to end the technique. This ability is powerful enough to incapacitate X after their lengthy duel at the end of Mega Man X5.
ZERO Shift: Zero's exclusive Force Metal in Mega Man X: Command Mission, it completely nullifies attacks that would only leave glancing or minor damage.
Dark Hold: A weapon copied from Dark Dizzy, Zero freezes time around him, slowing all foes and opposing projectiles to a standstill, leaving Zero free to attack as he pleases.
Time Stopper: Zero fires a round from his Buster Shot that freezes the target in time should any part of them (including equipment and clothing) make contact with it, rendering them helpless.
Rakukouha (Falling Phoenix Crusher) and Messenkou (Destroying Glint): Zero charges energy in his fists and slams the ground, causing an eruption of energy projectiles all around him in a fan pattern. The two attacks are virtually identical except for the fact that the Rakukouha deals more damage per projectile while the Messenkou hits additional times on top of being completely unblockable. He is also able to use a stronger version called Shin Messenkou (True Destroying Glint) which sends a wave of larger projectiles vertically to the ceiling instead.
Rekkoha (Rending Light Supremacy): Similarly to the Rakukouha and Messenkou, Zero charges up energy in his fist before slamming the ground, causing extremely damaging beams of light to erupt all around him, destroying all but the strongest of foes instantly. At his strongest he can use this attack infinitely, only with a brief pause in between attacks.
Ittou Ryoudan: Genmurei (Cleaving in a Single Strike: Phantasm Zero): Zero leaps into the air with a spin before launching a massive wave of energy that is nearly impossible to dodge. It is powerful enough to destroy X in one shot even with the protection of the Ultimate Armor. When in his "Awakened" form he can fire this attack infinitely while remaining completely invulnerable any attack X can muster, rendering it incredibly difficult to fight, much less hurt Zero while using this attack. He can fire up to two of these in a slight fan pattern per swing, causing the waves to separate and cover a wider area.
Cyber-Elves: Cyber Elves are sentient computer programs made of pure energy. They have the ability to rewrite the information of Cyber Space to erase chosen enemies from existence, completely recharge Zero's Energy, boost his physical capabilities, absorb oncoming projectiles, stun enemies, slow time to a crawl, halve the target's effective combat endurance and durability, and turn foes into relatively helpless Mettaurs.

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