The next morning, Isla wakes up in her bed on the second level. She has an IV in her arm and upon seeing it, she remembers what happened the day before. The fight with Sadie.
She gets out of her bed, taking the IV stand with her out to the living room. Felipé comes in to take her breakfast order.
"Miss, you're supposed to be resting," he gasps, seeing her out of bed.
"I feel fine," the girl answers annoyed.
"Very well. Belgian waffles this morning?" he asks. Isla nods her head, "Crepes? English Special? Omelette?"
"I'm not hungry, I don't need anything right now," she answers.
"Very well," he replies before exiting the second level. The door locks behind him and she sighs. She wanders over to the balcony window, staring out at the Estate.
Her mind tells her that Sadie is a murderer and that what she does for 'work' is wrong. But she also is attracted to the redhead. She wants her more than anything at the moment.
Sadie goes about her day, not visiting Isla though. She wants to let the brunette cool off before trying to talk to her again. Although she notices Felipé hasn't taken breakfast up to her.
"Felipé! Did she eat already?" she asks, walking into the kitchen. He nods his head 'no'.
"She said she wasn't hungry," he answers. The redhead sighs, "shall I try and ask again?"
"No, no, I got it," the mafia boss answers. She then makes her way to the second level. She opens the door to the second level, not seeing Isla in the living room.
She knocks on Isla's door.
"I don't want breakfast!" the girl yells.
"It's me..." Sadie says.
"Go away!"
"I can't do that," the redhead says, "I'm coming in now."
The redhead opens the door to find Isla in bed. The girl rolls her eyes as she takes a seat at the end of the bed.
"I don't want to talk to you," Isla states
"Then don't talk, just listen," Sadie starts, "Look. I understand you have morals, but this is how I make my living. And I risk being killed every day. If you don't want to stay here, we will go back to the original plan. Drug you, drop you off, and you're free. Is that something you want?"
The brunette doesn't answer. Her answer should be yes, but it isn't. She doesn't want to leave the mafia boss. She doesn't want all the death and violence that comes with it but she also wants Sadie.
"Look, I'll give you time to think about it," Sadie gets up to leave, "If you need anything, the pager on the wall goes to one of my servants."
Sadie leaves the second floor and Isla is still left speechless. Her mind is in shambles thinking about staying. Couldn't Sadie pick a different job? One that involves less killing?
"Ma'am, we have a problem in Crete," Denmar approaches her on the main floor.
"What kind of problem?" she asks.
"Garrettson may have turned," he explains. The redhead becomes angry.
"Prepare the cars," she orders.
"Yes Ma'am," he answers. She goes to find Trent.
"Trent!"
"Yes Ma'am?" he answers.
"Stay here, you're in charge of guarding Isla," she tells him.
"Yes Ma'am, should I go inside the second level?" he asks.
"Stand outside, she doesn't like guns. If she asks where I am, tell her business," Sadie orders.
"Yes Ma'am," he answers. He disappears with his machine gun to the second level. She goes to the gun room, grabs a fresh .9mm, and heads for the garage.
Sadie has six cars on the property and too many guns to count. After each use, they dump the guns into a trash compactor on the Estate. By doing this, police and other gangs cannot gather evidence. Three of six SUVs leave the Estate to head to the harbor. With Crete being off the coast of Italy, they have to take a boat over.
Garrettson is one of Sadie's 'business partners' in that he supplies different weapons to the Estate. He had been loyal to her for 15 years, never giving her name to other gangs or the police. Now, that might have changed.
Meanwhile, the woman who was spying on Isla and Sadie in the previous days has an opportunity to kidnap the girl, arriving outside the Estate in the early evening. She has two of her own servants sneak into the Estate, while ten other servants serve as a distraction.
"Trent! We have a problem!" a man says on Trent's walkie-talkie.
"What's going on?"
"Intruders, on the east side," he explains.
"Take them out," Trent orders. All while he is talking to the other man, the two servants have made their way to the second-level balcony. They make an 'X' out of duct tape on the glass door, making it quieter when they smash it.
Isla sleeps in her room, unknowing of the intruders. Since the bedroom door cannot lock, they easily get into Isla's bedroom.
"What the—-" one of the servants covers her mouth and nose with a cloth, chloroform making the brunette pass out before she can scream for help.
Once she's passed out, the two servants carry the brunette's body out of the room and outside. They have to hurry as most of the other servants have been killed in the distraction. They load Isla up into a van on the west side and drive off.
"Lovely, just lovely," the woman who ordered Isla's kidnapping says from the front seat of the van. As they head far away from the Estate, Sadie's servants try to find any clues as to who the intruders are.
"There's nothing," Vaughn says as he searches the pockets of some of the intruders.
"Maybe Madame Sink will have an idea, we should call Denmar," Cinna suggests. Vaughn nods his head 'no'.
"She's already doing business in Crete. Relay to Trent and wait for further instruction," he says. Cinna nods and pulls out his walkie.
"Intruders have been taken care of, but no sign of who they work for," he radios to Trent.
"Nothing? No papers or tattoos?" Trent asks.
"Nothing."
"Take them to the cellar and we'll wait for Madame Sink and Denmar to return," he instructs
"Copy that."

YOU ARE READING
bullets and bouquets
Ficción GeneralIsla Rhodes, college student, moves to Sicily, Italy for study abroad. It seemed like a great idea at the time, until she runs into one of the most notorious gangs... Mature: themes of violence, gore, death, sexual content between 18+ characters #1...