Fanon Entity Introductions

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Art not mine.

NOTICE: More entities will be askable if the series gains popularity, also all these entities belong to me and are unassociated with the Normal cast aside from a few.

Journalist - It/They

An entity who is generally busy and likes to observe people and entities constantly. They write down a lot of things in their notes and if you're lucky, you might find it in some places (Just expect to be spooked.)

Very blunt and nonchalant, and as some sort of odd Mad scientist gist. If it's doing something in the name of science and curiosity, expect it to not back down. 

Their practices are...peculiar to say the least (if you consider live dissection, and kidnapping other entities to sample and experiment on.) Yet they don't go out of their way to harm humans due to being a former human themselves. How did they die? Nobody knows.

Likes: Research, Anatidae (their pet goose), being alone.

Dislikes: Disturbance, people stealing their stuff.

*Journalist turns the camera to themselves*

"Yes...I'll be the one with the camera. Expect this QNA to be idiotic with them around..."

~~~

Host - Any/They

A flamboyant, hyper, and eccentric game show host who obsesses over all things Doors, crime, murder, and oddly enough, medical research/science (to which they stalk Journalist). Their enthusiasm is unmatched, and one the best people for support.

However, they are far from innocent, may or may not of having a criminal record and a habit of killing players who didn't answer correctly in their quiz shows.

 And if you try fighting back, they'll know and can avoid it anyways (how can one survive an HHG anyways?). All you need to do to live is answer correctly and you'll be fine. But that brings the question, how do they know that they're in a game? 

*The camera pans and Host makes an oddly flamboyant entrance.* 

"Greetings! I'll be the one telling our lovely entities our questions! Hope you enjoy!"

~~~

Spectro , Catoptro , & Eisoptro - All They/It

Three mirror entities who copy the appearance of those in the reflection of their respective mirror:

Spectro is Arrogant, yet defensive. The oldest one of the three entities always tries to tell what the other should do. somewhat of a hypocrite yet does have their fair share of enjoying the chaos of their other siblings. Doesn't admit openly that they genuinely care for both of them. Spectro can kill players.

Catoptro (aka Cato) is extroverted and carefree, being friendly to almost everyone. A general peacemaker and generally the one to speak for the three. They generally try not to get into trouble. However, with 2 chaotic siblings, it's been proven hard. They help players solve puzzles with their mirrors.

Eisoptro (Aka Eiso) is the youngest of the three, being playful yet mischievous. Always willing to make friends just so they can help them scare people, yet slightly dislikes how they don't have any special characteristics, looking practically identical to players. Aside from that, they pose little threat and are mostly a jumpscare for players. 

Likes: Cats (C), Scaring people (E)

Dislikes: Being touched (all of them), boredom (all)

*Eiso tries to grab the microphone*

C: "Eiso, put down the microphone."

S: "Nah, Nah, let them have it."

*Cato looks at the camera*

C: "We're ready for questions, EISO NO-"

~~~

Cloaker - He/They/It

Cloaker (Aka Nycto) is a hot-headed entity that is heavily inspired by the ones from Payday. Very sassy and snarky, this entity is easy-going and despite their tall stature, can hide practically anywhere (even in unconventional places). 

With temper comes aggression, and Cloaker doesn't seem to run out of that, commonly seen attacking players who are in the vicinity or in areas they generally hang out in. They don't mess around, and with a sudden incident, it just doubled down.

They seem to be fearless, I mean they aren't fazed by darkness, closed spaces, and the many entities here...or perhaps there's something we don't know yet...

Likes: Snarking people, tight spaces, video games.

Dislikes: Water, Ghostlist. 

"Alright, what now? Oh, you just want me to answer some stupid questions. Eh, how bad can it be, give me your worst!"

~~~

Decoy - We/They/Us

Relatively reclused an quiet, yet curious and playful, the decoys are entities that impersonate players. Although they're mainly harmless, they are quite impatient and are able to harm people drastically despite their smoky structure.

Whether it'll be stealing closets (in more ways than one), killing players by possessing said closets, stealing items, or luring entities to players, They have a whole lot of tricks up their sleeve to make your time with them hell...yet incidentally.

They generally try to avoid trouble most of the time and aren't aware of the damage they cause to players when tagging along, mostly doing it for fun. But since Decoy is nothing more than a whole wad of darkness, expect there to be a whole more than you might expect. 

Likes: Tagging along players, crouch dancing, small spaces.

Dislikes: Crucifixes, Loud noises. 

"So...you just want us to answer some questions...right? Well...if you insist, we'll do it."

~~~

Tag - it/its

The most animalistic entity so far (excluding anatidae, which is a literal animal.) It likes eating random objects without even thinking, even if the item is chemically harmful, it will eat it like it's nothing. 

Very territorial at times, especially when its favorite items are touched. And it generally is considered a pest in many places like shops due to its habit of stealing items.

It's very playful and likes to kill anything smaller than itself, using its sickle-like tail to slash and its needle-like limbs to stab. Also likes unconventional areas since they can walk through walls, yet they sometimes forget they can do so. 

Likes: Chewing and eating random objects, hiding in small areas

Dislikes: Crucifixes, bans, getting chased, things that suddenly move, etc. 

"Hello! I'm ready for questions, just make sure to bring something for me at least." 

~~~

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