BASIC INFORMATION:
Name: Romeo & Juliet
Also known as: Assassins of White
Type: Heroic Spirits
Servant Class: Assassins of White
Alternative Class: Saber(Romeo), Caster(Juliet)
Gender: Male/Female
Height: 184cm/180cm
Weight: 60kg/40kg
Source: William Shakespeare's Romeo & Juliet
Region: Italy, Verona, Mantua
Likes: Each other
Dislikes: Being separated, those who harm either of them
Alignment: Neutral, Good
STAT SHEET:
Strength: C/D
Agility: A/B
Endurance: C/E
Mana: E/B
Luck: E/E
Noble phantasm: C
BACKGROUND:
The archetypes of teenage passion and the protaganists of Shakespeares play named after them. Their families had already been having a several years long feud before they where born, and didn't approve of their relationship. Their love ended in tragedy, both of them ending their own lifes to meet in the afterlife.
Looks:
CLASS SKILLS:
Presence Concealment: C/D(A skill belonging to the Assassin class. Romeo has a slightly higher ranking in this skill and can therefore hide himself better than Juliet, but when he prepares to attack will he be just as easy to find. Her ranking is more suitable for spying, but disappear completely when preparing to attack)
PERSONAL SKILLS:
Combination: A+(The capacity for two separate Heroic Spirits to act as one Servant. As Heroic Spirits who share a legend and legacy, this could be said to be the hallmark skill of Romeo and Juliet. They are summoned in the same container as Assassin, but possess the skills from other classes. Romeo has characteristics of a Saber, possessing Riding and Magic Resistance both ranked D. Juliet possess characteristics of a Caster, having Territory Creation ranked D and Item Construction ranked B)
Impulse: A/-(Caused by the Servant acting recklessly and without thought in life, this skill hints at a nature which would prefer to relentlessly attack rather than act according to reason and strategy. Strength and Agility receive a permanent rank up while Endurance and Luck receive a permanent rank down. This skill belongs only to Romeo)
Witchcraft: -/B(A skill belonging to Juliet as Romeo doesn't have the patience to practice magecraft. She uses modern magecraft, like offencive curses and animal familiars. But her main use is in making potions and poisons, as reflected in her Item Construction skill)
Rebels Against Destiny: A+(A skill granted to Servants who, when faced with an impossible fate, struggled against it to the bitter end. The more bleak a situation seems the higher their parameters will rise as they struggle against it. However, using the skill decreases the chances of them reaching their happy ending)
NOBLE PHANTASM:
Montague's Cup: C
Anti-Unit, Suicide
The cup that Romeo filled with poison to kill himself. It can be filled with a love philtre, representing his love for Juliet. A powerful hypnotic, that Juliet used to fake her death. And the poison that Romeo used to kill himself. The content will be dangerous even to the touch, but can only take full effect if it enters the body. By consuming the poison himself will he die and realise a thick cloud of poisonous smoke.
Capulet's Knife: E~A
Anti-Unit, Suicide
The knife that Juliet used to kill herself. Despite its size can it strike with such precision that it can be deadly even to servants. When calling out its name while in a thrust will it seek out love, becoming far deadlier than usually. Those that are grieving a loved one will have their heart pierced instantly. By stabbing the knife into her own heart will unleash a wave of sharp shrapnel that goes through flesh like water.
Lovers of Verona: A+
Anti-Destiny
A Noble phantasm representing the impossible happy ending of their love turned into a possibility. But just using it takes a long time to prepare and high levels of mana, making it have no effect on their Noble phantasm status. When activated will nothing longer be impossible for them, going against whatever gets in their way. This doesn't make them able to win no matter what, this just gives them a chance of grasping victory and they can still lose, as some forces will be able to overwhelm them before they can turn it around. This can only be used once every war, and a happy end will be nearly impossible afterwards.
Published: 4/7/24