Bio

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Name: Victoria "Nikki" Laws

Age: 18

Birth: October 8

Blood Type: A+

Species: Witch

Sink color: smoky tan brown

Eyes color: cherry pink

Hair color: blonde

Hairstyle: long very curly

Weight: 110lbs

Height: 5'4

Nationality: American

Personality: childish, loyal, rude, crazy, reckless, disobedient, positive, high intelligence, prankster, cheerful, jokester, fearless, bright, brave, quick thinker, party animal, chill, rebellious, friendly, supportive, music lover, troublesome

Sexuality: Bisexual

Looks:

Likes: sweets/spicy foods, racing, cars and motorcycles, instruments, music, bright colors, dancing, singing, traveling, rebelling, parties, having fun, making new friends, graffiti art, video games, cooking, brokering rules, magic, explosions, we...

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Likes: sweets/spicy foods, racing, cars and motorcycles, instruments, music, bright colors, dancing, singing, traveling, rebelling, parties, having fun, making new friends, graffiti art, video games, cooking, brokering rules, magic, explosions, weapons, pulling pranks on authorities, Japan, punk emo and scene fashion, etc

Dislikes: liars, betrayed, relations, her friends or family in danger, homework, her blood family, the music stop, etc

Abilities:

Physical Capabilities - like the basic of strength, speed, durability, stamina, agility, flexibility, dexterity, senses, mobility, activity, balance, motor skills, footwork, rhythm detection, varied activity, etc

Object Creation - She can create inanimate objects/items, such as weapons and platforms, either from nothing, by using existing sources of matter and energy or through other immaterial sources.

Weapons Summoning - She can summon any weapon/weapons to wherever she is located and keep them in an unlimited space.

Time Manipulation - She can control and manipulate time in the general area or for a specific target in various ways, with the most basic of acts revolving around accelerating, slowing, stopping, and even rewinding or looping it. The range of the affected area is proportional to the mastery of the user, stop time and move around normally. In stopped time, characters can attack immobile opponents or set up and dodge attacks. Characters may be able to stop time for only a few seconds, or much longer – in some cases, they may be capable of stopping time indefinitely. Often, characters who can stop time can move in the stopped time of others as well.

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