•Charms/Accessories•

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Charms are known as a special accessory that a cryptid wears once they complete their full Blossoming ceremony, a symbol of their entrance into a new life and a direct display of either their personality or their decorative choices.

During each ceremony the charms of choice will be laid out in a row before the apprentice and once the apprentice is made a full tribe fighter, their mentor will select the charm they are to wear and place it upon their trainee, a sign of bestowing their pride upon the one they've trained.

Charm types for each tribe include:
T.O.T.B.V- flower ankle bracelets, leaf/feather earrings, vine wraps, butterfly/moth wing earpieces, gauntlets, flower ear and headpieces, leaf/flower chains, tooth/claw/talon earrings
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G.R.C- prey skulls, claws, flower headpieces/leg wraps, chain/tooth necklaces, darkly coloured gemstone amulets, poisonous herb/flower headpieces, bone circlets/bracelets/earrings
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G.O.F- glowbands, flowers and leaves, medallions (not optional), butterfly wings/feather earpieces, lantern necklaces, animal head masks (not optional), berry leg wraps, feather tail pieces
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K.O.T.R.V- seashell necklaces/earrings/bracelets, broken coral earrings, fishhook necklaces and wing/ear piercings, gauntlets, fishbone necklaces/earrings, cloth or net neck/hip garments

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