There was a brief silence in the elevator.
Perhaps seeing that no one was breaking the silence, JoyBee continued, "The reason all of you were chosen for this game is because none of you possess any levitating abilities or conditions. Falling from a great height would cause severe injuries — if not death. Therefore, I suggest abandoning any pretense of having mid-air floating abilities to numb other players' strategies."
It seems someone must have tried that trick before.
Upon reflection, if someone claimed they weren't afraid of punishment, it would undermine the game's foundational rules. JoyBee — or the game publishers behind it — naturally wouldn't want to see this, hence the need to nip such possibilities in the bud from the start.
The four players each took two steps forward, casting their gazes outside the window. From this height, they felt as if they were suspended in the air. Whit E. seemed to have acrophobia, even hesitating to approach the window.
As posthumans — even without levitating abilities — if they were to be thrown out, they would likely have various means to save their lives. For instance, Lin Sanjiu could use her space-traveling ability to avoid a part of the falling process. Others might have some large objects to cushion their fall. However, the problem was that these methods might only save their lives.
Lying grievously injured on the ground, only to be dragged by a volunteer to the next game location — this might be the same vision that appeared in everyone's minds, making their faces pale.
"Any other questions?" JoyBee asked in an excited, childlike tone.
"I'd like to confirm." Qian Dao stepped back in front of the elevator, placing his hands together in front of him, making him look like a monk or a religious disciple. "You mentioned that players cannot harm each other. What's the specific definition?"
"In the game, any means you employ cannot harm others," JoyBee said, seemingly prepared for this. "Even if someone eats a banana and throws the peel on the ground and another person steps on it, they won't fall. Negative effects will also be nullified, like items causing temporary blindness or forcing someone to tell the truth, etc. These are considered negative effects."
"So, there's no penalty for trying?" Whit E. asked.
"None. You'd just be wasting precious time," JoyBee replied.
"So, we can only attack someone's level 3 employees?" Lily inquired. "If I pass by someone's office, can I recognize it?"
"Yes, you can. Each occupied office door will have the player's avatar displayed, with only specific details like the number of clients being hidden. You can consider yourself as a Level 5 employee and attack someone else's office. But such an attack is only on paper, serving as a means to occupy the office. In reality, you can't kill any employees other than the Level 3 ones. The same goes for Level 5 employees," JoyBee explained.
"How do we hire employees?" Whit E. inquired.
"It's simple. Just whisper into the air the level of the employee you want, and they'll appear. A Level 1 employee takes one minute, a Level 2 employee takes two minutes, and so on. However, one thing to note," JoyBee said. "Apart from Level 3 and 5 employees, other employees and all the clients you capture cannot be outside the office for more than five minutes. Otherwise, the employee will vanish along with the hourly wage you paid for them. Any more questions?"
As the other three frowned in thought, Lin Sanjiu couldn't hold back from saying, "I think we're all set. Let's start as soon as possible." She not only wanted to get out soon but also wished to quickly call out the Life Coach for a discussion. She didn't have the time to let the other three ponder potential loopholes in the game.
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Doomsday Wonderland Vol. 12: New Game Launch [Complete]
Ciencia FicciónLin Sanjiu arrives with her gang to the next apocalyptic world. This time, they'll get through it together... Right?