Prologue: Man F**k Humanity

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No One's POV:

The battlefield unfolded like a grotesque spectacle, a twisted parody of a video game gone horrifically wrong. Soldiers, scattered like marionettes in a frenzied dance, clashed amid a chaotic symphony of death. The air was a cacophony of gunshots, mingling with the guttural cries of the wounded and dying. Explosions painted the sky with fiery streaks, and the ground became a grotesque mosaic of craters, debris, and broken bodies.

Amid the carnage, soldiers darted through the wreckage, their faces grim and sweat-soaked, trying desperately to survive. Bullets zipped by with lethal intent, while the survivors scrambled for cover. The battlefield was a surreal playground of chaos where tactical plans dissolved into frantic survival instincts.

As the sun dipped below the horizon, the sky was choked with smoke and dust, casting a grim pall over the scene. The battlefield fell into a dismal silence, broken only by the occasional distant cry or the mournful echo of gunfire. This wasn't just a war; it was a stark reminder of humanity's capacity for chaos and destruction.

Tony's POV:

What is evil? The dictionary defines it as profoundly immoral and wicked, but in reality, evil is far more insidious. It's not a neatly defined concept but a pervasive force. It's the cold, unfeeling gaze of a soldier who sees another human life as nothing more than a statistic. It's the calculated indifference of those who profit from war while others bleed and die.

Evil is the betrayal of trust and one's own humanity. It's the act of justifying cruelty because it serves a higher purpose or personal gain. It's the subtle poison that erodes the fabric of society, turning people into monsters who rationalize their darkest impulses.

In my experience, evil isn't always the obvious villain in a black-and-white story. Sometimes, it's the insidious corruption behind a veneer of normalcy, the moral compromises we make every day. It's in the quiet moments when we turn a blind eye or ignore the suffering of others because it's inconvenient.

Evil lurks beneath the surface of human interactions and institutional machinations, manifesting in complex and multifaceted ways. It's not always about grand gestures of malice but the small, everyday choices that erode our sense of right and wrong.

I learned all this working for the D.I.A. and the Marines. I've done dark things in my life, things I'm not proud of. I've taken the life of a parent in front of their child and kidnapped family members of the enemy. Those actions still haunt me.

Working for them revealed a chilling truth: human nature is inherently evil and selfish. We act like we care, but when it comes down to it, we stab each other in the back. We might not always do it consciously, but we do it. We follow orders, we play our roles, and then we're rewarded. They hand you a medal, pat you on the back, and say "Good job," as if that erases the blood on your hands.

It's a twisted game where the facade of honor masks a grim reality. You're celebrated for efficiency, not morality. As the medals pile up, so does the weight of what you've done-the reminder that beneath it all, humanity's true nature is darker than we'd like to admit.

Battlefield POV:

A man darted left and right, ducking behind boulders and rocks as he navigated the chaos. Cars blazed with fierce flames, casting eerie shadows over the battlefield. This wasn't a war; it was a grim game of survival. The ground was littered with debris and wreckage, each piece a grim reminder of the destruction that surrounded him.

The air was thick with the acrid smell of burning fuel and the distant echoes of gunfire. It was a relentless barrage of chaos, where survival meant moving quickly and thinking even faster. The man's heart raced as he darted from cover to cover, every step fraught with danger. In the madness, strategy gave way to frantic survival.

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