Little Gothic Castle

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The four boys stopped the recording after fifteen minutes of trying to settle on an outro, then started a new one for the new video.

"Okay, so, we can play now, right?" Yuri asked. By this time he was no longer able to conceal the hope and excitement in his voice. Yuya immediately grinned and teased him playfully, "Wow, Yuri, you're pretty eager to play! Didn't you say that Reality Bytes was a girl game?"

"Shushit, Yuya! Let's just play the game!" Yuri said, his cheeks flushing slightly. His counterparts giggled, and Yuya said, "Alright, we can play. But first we have to move Zarc into his new home!"

The computer screen now showed a world map with a bunch of different icons all over it. Yuya smiled and said, "Oh, wow! This game has way more base game Settlements than any of the other Reality Bytes games!"

"Have you played the other games?" Yugo asked him. Yuya nodded and said, "Yeah, I actually own all of the games. I've been playing since I was like... I wanna say five? Back when the first Reality Bytes game was still relatively new. It came out shortly after I was born, and Mom loved playing it in her free time. My earliest memory of Reality Bytes is when Mom let me play on the computer and she went to get me a snack, and in the short timespan that she was in the kitchen I managed to set my house on fire and all my little Folks were dead by the time Mom came back. I didn't understand what was going on, cuz I was five. But yeah, I've been playing Reality Bytes ever since then. So I know a thing or two about how to play."

"Oh thank god, we got someone with experience," Yuto said, relieved. "You can make sure we don't accidentally kill off Zarc, right?"

"Definitely," Yuya reassured him. "I know all of the basic deaths that are generally included in the base games and good ways to avoid them. There's drowning, fire, electrocution, freezing, heatstroke, sickness, and food poisoning. Other death types are usually added through game packs, like in Reality Bytes Historical, the tenth game in the series, they added Death by Swordfighting and other historical death types with the game packs that added the time period they were from. And in Reality Bytes II, Folks could die of rabies if they were bitten by a wild animal if they had the Wilderness pack."

"How many Settlements do the other base games have?" Yugo asked. Yuya replied, "Usually between one and three, though Historical had five. But you couldn't travel between those five very easily. I think the company that previously owned the Reality Bytes sold it cuz they were getting a lot of criticism from the eleventh game because it was so buggy and had very little content for the prices and every time they released a new pack, it was broken. So the new company promised to make the twelfth game the best in the series. They said that almost everything that was added to the previous games through packs would be part of the base game in the twelfth game, like occult Folks, celebrities, seasons, college, hotels, pets, and more, as well as a lot of new stuff. I think one of the new things is actually being able to go to school and work with the Folks. Oh, and the various modes, too. Those are definitely new."

"So, how many Settlements do we have in this game?" Yuri asked. Yuya looked at the computer screen and counted. "Fifteen, but I think that's just the Settlements in Free Mode. I think all the other modes have their own Settlements. So let's see. There's Sunrise City, the metropolis. There's Crystal Bay, the island paradise. Green Springs, the suburban town. Diamondback Palms, the desert town. Mount Shimmersnow, the mountain village. Agrippina Woods, the forest town. Riverdale Acres, the farming community. Darkfall Valley, the gothic town. That one was one of the Settlements mentioned by the developers as a base game occult Settlement. Uhm, Silver Falls, the lakeside houseboat community. Seraphina City, another base game occult Settlement. I think that one is bigger and has enough neighborhoods for each base occult to have their own, plus a few extras for mixed communities and non-occult communities. Ah, let's see, what am I missing... Oh, Starlight City, the big celebrity city. Oh! Paradigm City, that's the capital of the main Reality Bytes nation, interesting to see it finally be added to a game! It's only ever been mentioned in the other games! There's San Selido, the jungle settlement, that one is supposed to have a lot of treehouse homes. Evermore, the college town. And Debutown, a giant empty city made specifically for people who like to build their own stuff and populate the Settlements themselves."

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