Chapter 34: Between Two Worlds

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Ezra's days began to slip into a familiar rhythm again. He would wake up, sketch for a bit, and spend time working on the game, small piece by small piece. The crushing pressure that had weighed him down before was still there, but now it felt more manageable. He knew he didn't have to carry it all by himself anymore.

Mia and Jonah's encouragement had helped him take those first steps back into the project, but every time he sat down to work on the game, something nagged at him. The project was still a beast—one that needed more than just passion to tame. Unreal Engine was complex, and while Ezra had figured out the basics, he still felt overwhelmed.

Blender was another monster entirely. His attempts at creating assets had been clumsy at best. The clean lines and detailed models he imagined in his head just didn't translate to the screen. He had watched countless tutorials, but putting it all together felt like a puzzle with missing pieces.

Even with the small victories, there was still a part of him that doubted whether he could truly handle the technical side of things.

A Growing Divide

Outside of his creative endeavors, Ezra's life at the BPO continued to grind on. The repetitive calls, the monotony of customer complaints, and the distant hum of office machinery were all part of a routine he couldn't shake. It was a job, and it paid the bills, but there was no satisfaction in it. It was purely transactional, a means to an end.

Every shift reminded him of the growing divide between what he wanted to do—build games, create art—and what he had to do to survive. The longer he stayed at the call center, the more it felt like his dreams were slipping further out of reach.

The hours drained him, leaving little energy to dedicate to his creative pursuits. By the time he got home after a long shift, all he wanted to do was collapse onto the couch, his mind too numb to think about game development.

But he knew that if he didn't push through the exhaustion, the game would never get finished. His goal—his vision—was still there, waiting for him. And it was that vision that kept him going, even when it felt like the weight of everything else was pulling him down.

A Call for Help

One night, after another draining shift, Ezra sat at his desk, staring blankly at his open Blender window. The model he had been working on—an intricate environmental asset for the game—was rough, jagged, and nothing like the sleek, polished version in his head.

His frustration boiled over, and before he knew it, he had slammed his fist against the desk, sending a shock of pain through his hand. He sat there, breathing heavily, staring at the screen. It wasn't working. Nothing was working.

Ezra leaned back in his chair, rubbing his temples. He couldn't do this alone. He had known that for a while, but admitting it felt like failure. Still, he wasn't making progress, and the game wasn't going to finish itself.

He picked up his phone and scrolled through his contacts. There was one person he could reach out to—an old friend from high school, someone he hadn't spoken to in years. Marcus had gone on to university to study game development. They hadn't stayed in touch, but Ezra knew that Marcus had the skills he lacked.

It felt strange, reaching out after all this time, but if anyone could help him with the technical aspects of the game, it was Marcus. After staring at his phone for a few minutes, Ezra sent the message.

Ezra: Hey Marcus, it's been a while. I could use your help with something. Got time to chat?

He put the phone down, unsure of what to expect. It felt like a long shot, but he had to try.

An Unexpected Response

To Ezra's surprise, Marcus responded almost immediately.

Marcus: Hey man! Wow, it's been ages! Of course, I'd love to help out. What's going on?

Ezra let out a breath he hadn't realized he was holding. The relief was almost immediate. Maybe this was exactly what he needed.

They arranged a time to call later that evening. Ezra spent the next few hours anxiously preparing to explain the project, gathering his notes and trying to organize his thoughts. It felt surreal reconnecting with Marcus after all these years, but there was also something comforting about it. Marcus had always been the technical genius of their group, the one who knew how to make things happen.

When the call finally came through, Ezra quickly answered.

"Ezra! Man, it's been forever," Marcus said, his voice light and familiar. "How's life treating you?"

Ezra chuckled. "Could be better, but hey, I'm still kicking. How about you?"

"Busy, but good. So, what's this project you're working on? I'm intrigued."

Ezra launched into an explanation of the game, detailing the concept, the psychological elements, and the progress they had made so far. Marcus listened intently, occasionally throwing in questions about the mechanics and design choices.

"So, where's the problem?" Marcus asked once Ezra had finished his overview.

Ezra sighed. "Honestly, it's the technical side. I'm struggling with Unreal and Blender. I've got the basics down, but it's slow going, and I don't feel like I'm making any real progress."

Marcus hummed thoughtfully. "I hear you. Those tools can be a beast, especially if you're going at it alone. But listen, I've got some time on the weekends. I can help you out, maybe give you some tips or even work on a few assets for you."

Ezra blinked in surprise. He had hoped for some advice, maybe a couple of pointers, but Marcus was offering actual help. Real, tangible help.

"You'd do that?" Ezra asked, his voice laced with disbelief.

"Of course," Marcus said with a laugh. "I love this kind of stuff, and besides, it sounds like a cool project. I'd be happy to be a part of it."

Rebuilding the Team

After the call, Ezra felt something shift inside him. For so long, he had been trying to do everything on his own, convinced that asking for help was a sign of weakness. But now, with Marcus on board, it felt like a new chapter was opening. The project wasn't just his burden anymore. It was becoming a team effort.

He sent a quick message to Jonah and Mia, letting them know about Marcus joining the project. Their responses were filled with excitement and relief.

Jonah: That's awesome, man! This is gonna help us so much.

Mia: Can't wait to meet him! This is really coming together now.

Ezra smiled, feeling lighter than he had in weeks. The pieces were falling into place. With Marcus handling the more technical aspects, Ezra could focus on what he loved—art, storytelling, and the overall vision of the game.

For the first time in a long time, he felt like they might actually pull this off.

A New Direction

The next few weeks passed in a blur of progress. Marcus proved to be an invaluable addition to the team, bringing with him a wealth of knowledge and technical expertise. With his help, they smoothed out many of the issues that had been holding them back, and the game began to take shape in ways Ezra hadn't thought possible.

There were still challenges, of course. The balance between his BPO job and game development was still difficult to maintain, but with Marcus on board, the burden was lighter. Ezra no longer felt like he had to carry the entire project on his shoulders.

One evening, as Ezra worked on a new character design, he felt a deep sense of satisfaction. It wasn't perfect, and there was still a long road ahead, but for the first time in months, he felt like they were on the right path.

They were building something real—something that had the potential to be great. And for the first time, Ezra wasn't afraid to admit that he couldn't do it alone.

He didn't have to.

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