The Debate of Darkness

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(The Debation of the Three Bull Leaders, The Villainous Four General Old Leaders, and Kirkdug at Circumtancium La Drancium, East Camassy - Earth 9)

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In a distant realm known as Earth 9, a world parallel to Tangak Island but far more ancient and filled with secrets, the remnants of the most dangerous and powerful villains gathered for one last confrontation. They were broken, scattered, and on the verge of extinction. The collapse of their previous plots and their armies had left them with nothing but their bitter ambitions.

The chosen place for this final meeting was Circumtancium La Drancium, an ancient arena in the eastern reaches of Camassy, where history whispered of great battles and the rise and fall of empires. The crumbling stone walls of the arena echoed with memories of bloodshed and betrayal. It was here that the leaders of darkness—who had once sought to reshape entire worlds—would face their ultimate reckoning.

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The Leaders of Darkness

Seated at a massive circular stone table, the leaders who once terrorized worlds sat in silent contemplation. Each represented the remnants of their shattered factions:

The Three Bull Leaders: Gorak, Brasco, and Minotaur—the infamous triumvirate that had led the Amerstand to its brutal conquests.

The Villainous Four General Old Leaders: General Gorthan, Sorceress Malyza, King Vardos, and Lord Ironclaw—whose combined forces had nearly brought Tangak Island to ruin.

Kirkdug: The mysterious faction, represented by the dark sorcerer Archmagus Azroth, the very being who had once cursed Bullshuti into darkness.

Their followers were gone, their empires reduced to ruins, but they had gathered for one last debate, a final chance to determine the future—or perhaps their own fate. No armies, no weapons, just words.

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The Debate Begins

Gorak, the strongest of the Amerstand Bull Leaders, slammed his massive fist onto the table, shaking the very foundation of the arena. His horns gleamed under the pale light of the twin moons that hung over Earth 9.

“We are fools to be sitting here,” he growled. “Debating over what? We should be finding a way to reclaim our power, to crush those who defied us!”

Brasco, ever the strategist, nodded but added, “We have been defeated time and again because we fail to unite. Our strength lies not in brute force, but in strategy.”

Minotaur, silent and brooding, let out a low snort, clearly unimpressed by the idea of diplomacy. His gaze was fixed on the Villainous Four, especially General Gorthan, the undead warlord.

Gorthan’s skeletal hand rested on the table as he spoke, his voice like grinding stone. “We have lost because we underestimated our enemies… and each other. The Dog Agents, the Ninja Dogs, Dindo—they banded together, while we bickered.”

Sorceress Malyza chimed in, her voice filled with venom. “The power of unity, they called it. But even their unity faltered in the face of true darkness. The problem lies with us. Each of us has sought dominion for ourselves, rather than understanding the potential of our combined powers.”

Across from them, Archmagus Azroth, the architect of Bullshuti’s fall, sat silently, his glowing eyes scanning each of the leaders. “The true problem,” he said in a voice that seemed to echo through the stones of the Circumtancium, “is that you all think in terms of conquest. But power is not just about control; it is about permanence. What I seek… what the Kirkdug seeks… is to reshape the very fabric of reality. Everything else is trivial.”

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