Chapter Four

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If there was one thing no one wanted to do, it was to be around Adrestia Jackson when she's in a panic.

There are five stages, with a 50/50 percent chance of what the sixth stage will be.

Curiosity: Having ADHD, her mind can jump from one idea to another, leading to areas getting turned inside out.

Confusion: This is where things start to get concerning. If she has not yet found what it is she is looking for, Adrestia will look for it in unexpected places and start interviewing people.

Fear: Adrestia will be hit by a tsunami of anxiety. Her energy spikes, leading to her endlessly pacing around the room, giving people a headache with her speedy movements. There is a chance she'll hyperventilate, but this depends on the importance of the object.

Annoyance: This is your only chance to calm her down. You will not get another.

Anger: This is the point of no return. Her nostrils flare with each snarl, her voice deepening, and she stomps around like an elephant. Swears inhabit each sentence she speaks, and staying out of her way is as smart as getting away from a hungry lion. Even if Adrestia looks like she's calmed down. If her eyes are as wide as saucers and her breathing is heavy, she. Is. Not. Calm.

Once the sixth stage is underway, pray to whoever you believe in – even if you don't believe in anything – that she dwindles into despair and not calm rage. If your prayers aren't answered, reassurance won't save you.

She won't be in the mood for food.

Hiding will be futile.

And she is on the track team.

Once again, pray.

Yancy Academy must've not prayed hard enough because instead of despair, they received calm rage.

The moment Adrestia woke up and found that her pendant was gone, she was desperate to find it. It had nothing to do with the rule she received from her godfather about wearing it; she'd worn it for so long it was a part of her identity. She felt safe with it on, felt connected to her godfather. Adrestia felt weird without it on. She needed it back. Now.

In one swift, hard kick, the door burst open, lock breaking on impact. Laughter dies down, the girls' heads snapping to the doorway, where an eerily calm Adrestia stood. Her unreadable expression hid the fury simmering behind her judging eyes.

The girls didn't move a muscle, fearing she'd notice them like a frog notices a fly.

Finally, after a minute that felt agonizingly long, Adrestia's gaze landed on Nancy, eyes narrowing dangerously. "Where is it?" she asks, drawing out every syllable.

Nancy glances at the others, assuring herself there were witnesses, and looks in Adrestia's direction. "Where is what?"

She growls, sneering. "Don't play dumb. I'm not that dense."

Nancy chuckles nervously, trying and failing to keep her composure. "I seriously don't know what you're talking about."

"Don't lie!" Adrestia yells, stepping forward until she towered over the girl. "You're a kleptomaniac," she snarls. A hint of satisfaction washes through her when she sees Nancy's confidence fall. It was enough to convince her she did take it. "I know you only steal useless junk, but I also know you steal money as well; and my pendant must cost a lot. But it's priceless to me, so hand it over –" Adrestia extends her hand "–and I won't sue your parents."

"You can't sue my parents over nothing," Nancy argues. "I didn't take your stupid pendant."

"You expect me to believe that?"

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