Codes

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Since this is a group of mostly kittypets they have their code that is similar, but not quite the same as the original book:

WARRIOR CODE

Life. If your Clan is threatened by life then that gives you the right to fight like a rogue

Clanmates. Value your Clanmates over your blood

Respect. Elders eat first and should never have to serve even themselves

Kittens. No matter who the kitten is owned by, they must be taken care of and fed before others

Borders. You may not cross a border without permission of the other Clan

Prey. Prey is killed only for food and nothing else

Deputies. A cat can not be made a deputy without mentoring one cat and being over 35 moons old.

New Leaders. The deputy will take the place of the passing leader and if there is not one appointed then the medicine cat must choose with the guidance of the Ancestors

Leaders. Your Clan's leader should be the most respected under the elders


MEDICINE CAT CODE

Family. A medicine cat can have kits, but the kits must be nursed by a willing queen, not by the mother herself

Retirement. A medicine cat can only choose to retire when their apprentice has been said ready by the Ancestors

Dreams. Dreams are only shared with the Ancestors, never the Banished Ones.

Visions. Dreams and visions are only to be shared with the Ancestors, your leader, and your apprentice/mentor

Aid. When a fellow medicine cat asks for help they must be aided without any hate from the other side

Rivalries. Medicine cats are beside the warrior rivalries

Giving. If a medicine cat chooses to retire or remove themselves from their position then they can not revoke their decision

Omens. A medicine cat must be able to translate omens and be able to communicate with StarClan

Death. A medicine cat must do everything in their power to save a cat

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