Styles of Role Play Combat:
1. Melee combat
2. Ranged combat
1. Melee combat is where you get up close and punch, kick, slash, and otherwise hit your opponent. It's mostly based around the physical harm to someone's body by inflicting it directly to them. Now, this does not mean you cannot do things like have your sword give off a flame or inflict magicl properties onto the opponent, but this just means you deliver it through a physical way.
2. Ranged combat is just that. You're fighting at a range, trying to keep your opponent away from getting close to you to melee. This can be done with bows and arrows, throwing knives, guns, or even anything magic or ability related that does not involve having to deliver it up close with a hit. This sounds like it would be the most effective, however typically, if your character is fighting from a range, then if the person gets close you may not be as effective. That's not to say your character is better at melee than range, but if you're a master of both, remember, you're making yourself a Mary/Gary Sue.
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T1 Full Rule Set
RandomEverything you need to know about T1 Roleplaying. (Credit goes to Rj Gentry's "T1 Rules and Guidelines for the Modern Day Role Player" on Scribd), parts are taken from "Role Play 101" as well.