Battle Moves

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Back kick - Explosive surprise more to catch opponent from Behind. Judge opponents distances from you carefully, then lash out with you back legs, taking the weight on your front paws.

Back rake - A bit like Belly rake. If your fighting a cat from the front, jump over the cats head and score your claws down their back.

Belly rake - A fight stopper. Slice with unsheathed claws across soft flesh of opponents belly. If your pinned down, the belly rake quickly puts you back in control.

Double death bite - Seems dishonorable and is only used against very evil cats. A partner and you take on one cat. Once you've got a hold of your opponent, your partner helps hold down enemy cat, and you both bite hard down on enemy cat's throat. Two pairs of jaws will cut off airway and cat will choke to death. Only used as a last resort against very evil cats.

Dizzy dance - Only can be preformed by a extremely small and quick cat against a larger and at least somewhat slower cat. The cat charges head on then swiftly leaped sideways, ducking under the cat then as soon as the cat preforming this attack is out from under the other cat it spins and leaps over it. Then once More spins but rams the side then jumps over/goes under the cat and rams the other side then land one final blow by leaping onto the cat's back and grabbing the scruff with teeth and using your free paws to batter the cat's head. This attack should in the end result in a dizzy or confused enemy.

Dizzy tackle - A great move for swift young warriors facing older, larger warriors. You run in circles around them at top speed until their to dizzy or tired (if the were chasing you) to keep up. Then you tackle them. While they are down, attack. Caution, standing directly over them makes you vulnerable to the Belly Rake. This is a One-on-one move and is not recommended in a place with many foes.

Front paw blow - Frontal Attack. Bring your front paws down hard on you opponents head, claws unsheathed.

Front paw strike - Frontal attack. Slice downward with your front paw at the body or face of your opponent. Claws unsheathed.

Killing bite - A death blow to the back of the neck. Quick and silent and sometimes considered dishonorable. Used only as a last resort.

Leap and hold - Ideal for a small cat facing a large opponent. Spring onto the opponents back and grip with unsheathed claws. Now you are beyond the range of your opponent paws and in the position to inflict severe body wounds. A group of apprentices can defeat a large and dangerous warrior in this way.

Leap-and-cover - Ideal for making your opponent feel much pain, leap onto your opponent's back and put your paws over their eyes. For the moment the opponent is blinded, sink your claws into the soft skin around their eyes. If your opponent doesn't run away, take advantage of their temporary blindness and perform leap-and-hold move.

Making sure - You never know if a opponent is actually dead. When an opponent goes limp, they become vunerable, so make sure they are really dead. Bite and slash. Claws unsheathed. When you think they have gone to StarClan, pray and leave.

Partner fighting - Warriors who have trained and fought together will often instinctively fall into a paired defensive position, each protecting the others back while fending off an opponent o either side. Slashing, clawing, and leaping together, battle pairs can be whirlwind of danger for attackers.

Play dead - Effective in a tight situation, such as when you are pinned. Stop struggling and go limp. When your opponent relaxed his grip, thinking you are defeated, push yourself up explosively. This will throw off an unwary opponent and you are in the attacking position.

Scruff shake - Secure a strong teeth grip in the scuff of your opponents neck, then shake violently until he or she is to rattled to fight back. Most effective against rats, which are small enough to throw. A strong throw will stun or kill them.

Tail trip - The opponent moves to you and at the right moment, trip them with your tail.

Teeth grip - Target your opponents extremists- the legs, tail, scuff, or ears- ans sink in your teeth and hold. This move is similar to the leap and hold, except your claws remain free to fight.

Unbalancing act - If a cat is going to bring down all its weight on you while rearing on its back legs, role towards your opponents hind legs to unbalance him.

Upright lock - Finial, crushing more on already weakened opponent. Rear up on your back legs and bring full weight on your opponent. If opponent does the same, wrestle and flip him under you. This move makes you vulnerable to to the belly rake, so requires great strength and speed

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