NOTE: Do not take everything here word for word as the truth. Even though I obviously wrote this, just as I have to guys pretend the narrator of the story is not me, pretend that the one who wrote the information below is not me.
Thus the reason why you can't take everything word for word as the truth is that this is the Human version. Meaning it was written by a human (Human, Player, OP, they are all human). They do not contain all the facts of the world, and the stuff they wrote is probably more opinionated than they realize.
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God: Immortal, powerful. It is thought only one other being is strong enough to stand up to a god. No proof exists though.
*Notch: creator of life and watcher of the Over-world and Aether. He brings life to everything. *Not much is known on him, no one has ever met him*
*Herobrine: bringer of death. Herobrine rules over the Nether. How such fact came to be known is undetermined, what is known is that every death is due to his immense power that rivals his brothers. Not much is known on him, no one has met him... and lived*
Boss **New addition to the rank classification** Added to class the unclassable.
*EnderDragon: Fierce, deadly creature of the End. Good way to gain experience when one is in existence. *Would not recommend to beginners.*
*Wither: not as strong as the EnderDragon, not as old of a race as the EnderDragon either. Good way to gain experience also. *Better choice for beginners, but still not recommended.*
OP: Humans who have the ability to become temporarily immortal so long as certain, personal requirements are met. Requirements vary per person. While in an OP status, most have the ability to fly and spawn in objects, a limit has not been discovered. We do know that some OPs can't spawn in objects, but some instead have vast knowledge into the arts of what has been named magic. Thankfully, Ops no longer possess their overwhelmingly powerful abilities, and have since the OP wars considerably weakened.
Players: Humans that possess more than one life. They are born from Human parents, or Player parents, it varies. Though there is a ratio of 1000 Humans to every 30 Players, Players seem to experience a greater sense of strength, health, stamina, and speed, probably due to their endurance to obstacles in their numerous number of lives. A minimum of respawns was discovered to be one, while a maximum is still unknown.
Humans: Humans only have one life; they are the villagers and regular people. Humans mainly choose to live normal peaceful lives since their existence is very limited compared to a Player.
Morvics: Mobs with similarities to humans without possessing humanity. They are bipedal, have opposable thumbs and developed languages and cities for themselves. Much like humans they only have one life, however unlike humans they cannot become Players or any other rank. Only offspring with Humans or Players may become an Exception
Mobs: The creatures that live all over the realm, whether they be harmful or peaceful depends.
*Hostile: Hostile mobs lurk in the darkness and the night. Most die off with the coming of sunlight, but some are resistant. Hostile mobs include things like Zombies, Skeletons, Creepers, etc.
*Neutral: These mobs are peaceful unless provoked, and when provoked, usually attack in large groups. For example, wolves or Zombie Pigmen.
*Peaceful: Peaceful mobs always remain peaceful and never attack; most peaceful mobs are a source of food and comfort. Some examples of peaceful mobs include pigs, sheep, cows, cats, etc.
**An Exception** Exceptions are those who are born as more than one rank, either due to having parents of two different ranks, or through other means, one being fate.
*Player-Mob: The most common of Exceptions. These kinds of Exceptions never come due to who the parents are unless one of the parents is a Player-Mob. Otherwise, it has been discovered that Player-Mobs are born by chance. Player-Mobs take on the characteristics of the Mob they represent, some are good attributes, others are not.
*Human-Mob: Pretty much a Player-Mob, just minus being a Player.
*OP-Player: Rarer type of Exceptions. OP-Players have only been noted to come from a Player and OP relationship, but even then it is not certain the offspring will be an OP-Player.
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Things that you should know to be false, Exceptions aren't only people born as more than one rank. The Narrator mentions an exception that has magic, but the world believes they shouldn't (I can tell you they aren't multiple ranks, they are only one rank.
Another thing, the comment about OP's growing weaker since the end of the OP wars, which were wayyyyyy before Rekrium was cursed, is also false. OP's are sworn to secrecy and regulated, but they still possess their ability to spawn in objects, aka Tyler has that job in the AHD.
The info about Human ranks is probably more offensive to Humans that the person who wrote this realized.
All these little things are on purpose, people have flaws, they assume they know everything, and can't help but be biased.
It is up to you guys to determine what is true and what should be taken with a grain of salt.
I'll reveal the fully accurate Rank System when the book is done.
YOU ARE READING
GO Extras
RandomCover is the WIP of the image described in Chapter 7. Here I will TRY to keep track of GAMEOVER hints/clues, andother things I may reveal