Magic academy

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This is just in the slightest bit similar to Harry Potter. But only in one way. The students are separated into houses.

Choose a house

Radiant:
-(not entirely) friendly rivalry with Vespertine 
-choose an extra combat class
-referred to as Paladins, heroes, and Knights

Vespertine:
-(not entirely) friendly rivalry with radiant
-choose an extra stealth class
-referred to as spies and assassins

Obcultus:
-secretive
-choose an extra magic class
-referred to as mages or mad scientists

Regillus:
-natural leaders
-choose an extra leadership class
-tend to become known as kings, presidents or (if all else fails) warlords

Medeor:
-peaceful
-choose an extra magic class
-known as doctors, clerics and healers

Exultantis:
-just want to have fun
-choose an extra arts and crafts class
-known as entertainers, artists, or just boozehounds

Acritas:
-really strong
-choose a free combat class
-known as soldiers, Martial artists, and street fighters

Conclamatus:
-first thought in situation is own survuval
-choose an extra survival class

Classes for 4 years, choose six classes per year, extra classes can make it seven classes per year.
Taking the same class for multiple years will increase proficiency. Proficiency levels are basic, intermediate, adept, and master. Classes are divided into 6 categories: combat, stealth, magic, and arts and crafts.

Combat classes

Martial arts:
-basic fighting

Swordplay:
-understand the difference in different swords

Small arms:
-skills with different kinds of guns

Shields:
-self explanatory

Archery:
-not only the basic but trick shots with bows.

Heavy weapons:
-large projectiles

Blunt weapons:
-maces, flails, hammers, clubs, staffs and lances
-mounted and un mounted training

Edged weapons:
-train with all bladed weapons

Explosives:
-handling, arming, detonation, disarming, and disposal

Stealth classes

Concealment:
-move silently in any terrain, vanish into shadows, hide in plain sight, shadow a person without being noticed.

Poisoning:
-learn to craft, use, and (when possible) cure poisons.
-lethal and non lethal effects, identify poisons, build up an immunity to poisons

Disguise:
-train to craft a convincing disguise

Camouflage:
-receive training in the crafting of near invisible camo, using only the environment.

Distractions:
-craft smoke and flash bombs

Observations:
-train to memorize the contents of a room in a single glance, notice the smallest detail in your environment, and memorize the position of every single object in a room.

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