PYRRHIC LANCER

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This servant was created from the timeline where Jaune Arc died by cinder's hands, in miss nikos's desire to terminate all of Salems minions from the world, she meddled in the same forces which empowered salem, doing so amplified her abilities greatly at the cost some of her skill as well as her innate kindness and compassion.
In addition her reason for fighting began to degenerate to the point that she fought because she desired it.

True Name
Pyrrha Nikos.
The Invincible Girl.
The Tainted Heroine

Height=190cm/ 6ft 2inchs

Strength: A

Endurance: C

Agility: A+

Luck: E-

Mana: A+

N.P=B

Class Skills:

Magic Resistance=B

Due to her never having experience against magical attacks, Lancer would usually very susceptible to magical attacks and spells but considering her very exsistance was altered by perverse levels of magic it boosted this power considerably, although her luck suffered as a result.

Personal Skills:

Charisma=E-

It would have been natural for this Servant to once upon a time command an army. It would have Increased the ability of allies during group battles.
Now though she can never lead a army or team of any kind, shockingly the precious few who remember the invincible girl for who she once was,  will still follow this girl to the very end.

Clairvoyance(Archer)=B

connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons.
After fighting and winning in numerous tournaments and battles, Lancer can easily track and shoot down targets moving at blinding speeds at areas well above four kilometers this skill is degenerated as in a loss off plus rank.

Instinct=B

The power to "feel" the most favorable developments for oneself during battle.
Recollecting her past experiences in tournaments and fights in general along with her Grimm induced abilities, Lancer can detect and turn the tides against entire armies of enemies without succumbing.
If she was uncorrupted this skill would have been a Eye of mind ability but consider her 'Beastly' path in life she is significantly less human and thus the actual skill is lost.

Aura=B-

The ability to control and manifest one's soul as a barrier or a shield.
Used by the warriors in Lancer's world, Lancer has manipulated her soul to the point where it can act as a forcefield around her body, allowing her to take heavy amounts of damage. But, her Aura does have a limit and it will eventually succumb but on the other hand it will eventually regenerate with rest.
At its unusual rank level though there are a few problems, the main of which is that her origin of being less then human causes her discomfort and significant pain for her with heightened levels of usage.

Mahatma=C

Pyrrha gained this ability in her journey for vengeous, as she gained greater knowledge it increased her physical abilities greatly.
This is the Skill that refers to those who have reached the Origin before to be Mahatma and considers them to be beings of a higher dimension. Miss nikos uses many magecraft bases carved into the world, saying that she's borrowing power from the Mahatma.

At the current rank it is difficult to use the powerful magics that she knows of and considering she's a Lancer this ability is even more difficult to control.

Noble Phantasms:

Miló and Akoúo̱, Armanents of Despair=C

Once they were Lancer's most trusted weapons, Miló was able to shift between a short sword, a rifle and a javelin. Despite the multiple form it can take, Lancer has used Miló with extreme proficiency to the point where she is declared as the finest warrior within her world.

Akoúo̱ is a bronze shield capable of withstanding hits from massive concussive forces and blows and it can even be used as a projectile.

Thanks to it's capabilities, Lancer has often relied on it as her primary means of defense now though they have been tainted by all the negative energy that they have been subjected to it is now possible that a single cut from these weapons can kill those who lack C rank magic resistance as they carve at the soul on a fundamental magical level.

Polarity, To Remain Unbeatable=B+
(Depends on how much Prana spent.)

Having once mastered her Aura, Lancer was able to unlock her Semblance, which is an extension of Aura, to manipulate her enemies movements and dodge attacks with ease.

If the situation is dire enough, Lancer can manipulate any, or all, metallic object around her area mimicking that of a Prana-empowered maelstorm with enough power to level an entire army.

But to do such an attack, Lancer and her Master should have extensive pool of Prana, it has reach a point that Lancer can and has ripped a person apart by tearing out the iron in the person's blood.

(It should be note if she where summoned as normal Pyrrha then all physical parameters would get a rank down
Strength=B
Endurance=B
Agility=A
And so on and so forth the current version summoned is far more powerful but at the cost of skill in exchanged)

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