Five years have gone by since the power of the Omegis Prophecy was locked away, but where, no one knew except the new Reaper Council. The Reaper academy is preparing to open, but with the arrival of the old past reapers bring new reapers, many with different agendas, opportunities, and reasons for being, but two come in search for something greater. One comes in search to regain re-entry to the Court of Apocalypse; the other comes in search for the Chaos Sphere that houses the contents of the Omegis Prophecy; if unleashed it can cover the world in chaos which it knew five years previously. It is up to the Reaper’s Council to figure out which one of the two arrivals is friend, and which one is foe. One of these arrivals hold the only thing that can break the safe in which the Chaos Sphere is held under lock and key, will the one with the great power stop the evil that wishes to unlock the powers of chaos and destroy the world, only time will tell.
Destiny is a powerful thing that determines the outcome of any person, anything, or any event, it is up to the reapers to either preserve their destiny or alter it. A war is on its way, the likes no one has ever seen. The boundaries between friends, allies, and archenemies are being drawn and everything is looking in favor of Khauna Ogumi and her enormous army of Armageddon Guardians and soldiers, the demon army and the small handful of reapers must defeat the other in order to stop Armageddon. The group that will come out on top is written in the stars, the group that will win it all is the one written in the last prophecy set by the Divine Dragons themselves. Now begins Afterlife 2: Paths of Destiny.