Quirk No. 9

17.2K 38 21
                                        

Name: Mercury (Not the planet, the chemical element.)

Type: Emitter

Suggested by: Me (NV)

Basic Info: Grants the user to create Mercury and control thine (I just had to use this word for once). Mercury is 13,5x as dense as water. Unless it's around -30 degrees Celsius outside, Mercury is fluid. The user emits the Mercury from their hands. The Mercury that the user created dissolves after around 5 minutes. 

Strengths:
-Can deal massive damage, due to the density of the Element.
-Can be used to trap people (If there's someone who can cool it down to colder temperatures)
-Looks flashy

Weaknesses:
-Can be really destructive if not used carefully
-Needs more concentration to control it in mid-air, due to the weight of the material

Drawback: 
-User needs to drink up to thrice as much as a normal human, depending on the usage of the quirk
-User can dehydrate after overusing the quirk
-User has to eat & drink things, that contain much iron (Lots of meat, orange juice and other things.)

BNHA Quirk IdeasWhere stories live. Discover now