He Who Must Not Be Named

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You are in Cobalt's home world, a land of fantasy and legend. Dragons fly and animals talk, except for the few who aren't as fortunate.

You make your way through the Sentum (what we would call churches in our world) in hopes of finding the underground dungeon.

You see, this is where they kept the "special" prisoners of the land. They were forced to repent their horrid mistakes, those that were much worse than simply stealing or other small crimes. And if they didn't....well...they got put to death. Often publicly.

Back on topic, you're looking for him. THE prisoner. The child locked down in the deepest cell, chained for life.

Although you haven't seen him publicly before, this meeting is going to be the most important one of your life. At the age of 16, minor prisoners can be executed. His birthday is drawing nearer and nearer, and your job is to offer him either repentance or comfort on his final night.

With the power of light flowing through your hands, great things can be done to those in pain. You are similar to a healing mage to your people. Light flows in your soul and can even come out of your hands for others.

"Excuse me?" You ask one of the guards inside, "I'm looking for the dungeon down below."

"A repentance?"

You look down at the ground sadly. "It's....him. For tomorrow."

The guard's face drops. "Him you say? Won't get a repentance out of that monster, and even if you did the priests would kill him anyway."

"What if he does repent? What if he isn't as terrible as everyone says?"

The guard looked around in alarm and suddenly dropped his voice low.

"Don't go saying things like that in a place like this. I'm not sure myself how bad he is but last time they had to drag a dead body out of there because he had ripped their throat out."

Your blood runs cold. "I-I still need to go down their. It's...my job."

He shakes his head, opening a door to a long and dark stairway that lead downward.

"Don't blame me when you come out dead."

Looking down into the dark abyss, you take your first step down the creaky stairway. The door slams behind you, leaving little to no light guiding your way to the prisoner you seek.

Continue in comments....

R u l e s

No other powers, abilities, or enchanted/supernatural items except your light

The prisoner has no memory of who you are

You can create basic items through your light, such as food or a weapon.

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